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authorCharlie Jolly <charlie>2021-10-19 19:28:55 +0300
committerCharlie Jolly <mistajolly@gmail.com>2021-10-19 19:30:24 +0300
commit67dbb42236da7aa32a420707213b3fa69374a930 (patch)
tree677e4d1270faab87938e695e10f8c3f3a9e4f926 /release
parent56bf34aa174f99eb26a678a6d1bd53e96c94ed00 (diff)
Geometry Nodes: Add Wave texture node
Port shader wave texture node Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D12733
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/nodeitems_builtins.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index cfe685ef403..215bd65cd1a 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -727,6 +727,7 @@ geometry_node_categories = [
NodeItem("ShaderNodeTexMusgrave"),
NodeItem("ShaderNodeTexNoise"),
NodeItem("ShaderNodeTexVoronoi"),
+ NodeItem("ShaderNodeTexWave"),
NodeItem("ShaderNodeTexWhiteNoise"),
]),
GeometryNodeCategory("GEO_UTILITIES", "Utilities", items=[