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authorThomas Dinges <blender@dingto.org>2012-04-07 18:04:52 +0400
committerThomas Dinges <blender@dingto.org>2012-04-07 18:04:52 +0400
commit32c5b09192aaf2cb2e6a2cb5d1165423d77213d9 (patch)
treee53e8f44477214ee093a507920404c0215889b5b /release
parent99aaf0812c771a993adf8707ac539281a243b8b9 (diff)
Fix [#30851] Mesh Editmode: Specials-menu lost "Subdivide smooth"
* Subdivide Smooth was missing in the edit mode specials menu since B-Mesh merge.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py2
1 files changed, 0 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index c65572aff16..713ce26a71f 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1599,9 +1599,7 @@ class VIEW3D_MT_edit_mesh_specials(Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.subdivide", text="Subdivide").smoothness = 0.0
- """
layout.operator("mesh.subdivide", text="Subdivide Smooth").smoothness = 1.0
- """
layout.operator("mesh.merge", text="Merge...")
layout.operator("mesh.remove_doubles")
layout.operator("mesh.hide", text="Hide")