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author | Pablo Dobarro <pablodp606@gmail.com> | 2020-09-03 18:25:30 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-09-03 18:26:12 +0300 |
commit | afb43b881cc3d036aba9ab7a2b1ec5e91f745eaa (patch) | |
tree | 966ee120d41d28d62786f2c6fe26f4901032b03e /release | |
parent | c8e5924cbb0b87fc429d0052ed6bdc5e30adcfd7 (diff) |
Sculpt: Face Set Extract Operator
This implements a Face Set Extract operator, which is similar to mask
extract. This operator uses a picker to select and Face Set in the mesh
and extract the geometry directly to a new object.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8599
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index c49f5b3e5d1..35b27940687 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -3112,6 +3112,10 @@ class VIEW3D_MT_face_sets(Menu): layout.separator() + op = layout.operator("mesh.face_set_extract", text='Extract Face Set') + + layout.separator() + op = layout.operator("sculpt.face_set_change_visibility", text='Invert Visible Face Sets') op.mode = 'INVERT' |