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authorCampbell Barton <ideasman42@gmail.com>2012-09-07 09:54:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-07 09:54:54 +0400
commitacfff7a65f551f8d7313a93137b1beb4c338ff27 (patch)
tree6d9eb871d81c0fdf684914d8e5ccca1d5f93f4be /release
parente70beaacf495f737057bc8b7d0f02818a17acc51 (diff)
fixes for weight paint mode:
- sample weight didnt work when the object was transformed. - sample weight didnt work when vertex selection was enabled. - 'All faces' option is used by weight paint mode, but there was no UI access. add ED_mesh_pick_face_vert(). which uses the face selection buffer but returns the closest vertex.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 2c1e963dcfe..1b67b30d17a 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -980,6 +980,7 @@ class VIEW3D_PT_tools_weightpaint_options(Panel, View3DPaintPanel):
col = layout.column()
+ col.prop(wpaint, "use_all_faces")
col.prop(wpaint, "use_normal")
col.prop(wpaint, "use_spray")
col.prop(wpaint, "use_group_restrict")