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authorJoshua Leung <aligorith@gmail.com>2008-09-26 12:51:05 +0400
committerJoshua Leung <aligorith@gmail.com>2008-09-26 12:51:05 +0400
commit1206061ed431a37c31271364c0ed346809c3abc3 (patch)
tree2dfac9ee09f607d886d9455d660df7eb19af1bdd /release
parent06a5e9b58a0c1281609ee1ddb850fc058fe56c4f (diff)
Patch #17346: Align bones in edit mode
Submitted by: Lorenzo Pierfederici (lento) This patch adds the CTRL-ALT-A hotkey to align bones in armature edit mode. It works the same way as parenting: selected bones will be aligned with active bone, if only one bone is selected it will be aligned with its parent (if any) Thanks!
Diffstat (limited to 'release')
-rw-r--r--release/scripts/hotkeys.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/hotkeys.py b/release/scripts/hotkeys.py
index 929132933ec..cb65eef84b2 100644
--- a/release/scripts/hotkeys.py
+++ b/release/scripts/hotkeys.py
@@ -264,6 +264,7 @@ hotkeys={
['Alt-A', 'Play animation in current window'],
['Ctrl-A', 'Apply objects size/rotation to object data'],
['Ctrl-A', 'Text Editor: Select all'],
+['Ctrl-ALT-A', '3D-View: Armature Edit mode, align selected bones to active bone'],
['Shift-A', 'Sequencer: Add menu'],
['Shift-A', '3D-View: Add menu'],
['Shift-ALT-A', 'Play animation in all windows'],