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author | Campbell Barton <ideasman42@gmail.com> | 2017-10-19 08:19:07 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-19 08:19:07 +0300 |
commit | 7bf7b8af398b9ad3245ac52af4a8f7f91820a8eb (patch) | |
tree | 0ea4b395ccc281b11abaa924d9e4306cc3ac7e8d /release | |
parent | 351222c26f0ee7ce31ee1ee10f45dcebd3fe319f (diff) |
Cleanup: redundant comments
Class names are readable, no need for explanations of each one.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index f6d72ac2853..ec2e19b38c8 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -1177,11 +1177,7 @@ class VIEW3D_MT_angle_control(Menu): layout.prop(tex_slot, "use_random", text="Random") -# ********** Add menu ********** - # XXX: INFO_MT_ names used to keep backwards compatibility (Add-ons etc. that hook into the menu) - - class INFO_MT_mesh_add(Menu): bl_idname = "INFO_MT_mesh_add" bl_label = "Mesh" @@ -1840,7 +1836,6 @@ class VIEW3D_MT_object_game(Menu): layout.operator("object.game_property_clear") -# ********** Brush menu ********** class VIEW3D_MT_brush(Menu): bl_label = "Brush" @@ -1911,7 +1906,6 @@ class VIEW3D_MT_brush_paint_modes(Menu): layout.prop(brush, "use_paint_image", text="Texture Paint") -# ********** Vertex paint menu ********** class VIEW3D_MT_paint_vertex(Menu): bl_label = "Paint" @@ -1987,8 +1981,6 @@ class VIEW3D_MT_vertex_group(Menu): layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True -# ********** Weight paint menu ********** - class VIEW3D_MT_paint_weight(Menu): bl_label = "Weights" @@ -2031,9 +2023,6 @@ class VIEW3D_MT_paint_weight(Menu): layout.operator("paint.weight_set") -# ********** Sculpt menu ********** - - class VIEW3D_MT_sculpt(Menu): bl_label = "Sculpt" @@ -2105,9 +2094,6 @@ class VIEW3D_MT_hide_mask(Menu): props = layout.operator("paint.mask_lasso_gesture", text="Lasso Mask") -# ********** Particle menu ********** - - class VIEW3D_MT_particle(Menu): bl_label = "Particle" @@ -2195,9 +2181,6 @@ class VIEW3D_MT_particle_showhide(ShowHideMenu, Menu): _operator_name = "particle" -# ********** Pose Menu ********** - - class VIEW3D_MT_pose(Menu): bl_label = "Pose" |