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author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2019-12-27 23:38:45 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2019-12-27 23:38:45 +0300 |
commit | c2a37867f21be164a059552678ff3339bac39a7c (patch) | |
tree | 4290993fbe6e9f917a4dbb79c37bdf7ea6e5f089 /release | |
parent | d2dc4f84115c52af15e643a1f82c042025ff1344 (diff) |
UI: Remove leftover look dev (rename to HDRI preview)
In Blender 2.81 Look Dev was renamed to Material Preview
also the old look dev HDRIs could also be used in both
cycles and eevee. A more generic name was need.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_userpref.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py index 9527c7f4de8..03450fc44fb 100644 --- a/release/scripts/startup/bl_ui/space_userpref.py +++ b/release/scripts/startup/bl_ui/space_userpref.py @@ -2003,7 +2003,7 @@ class USERPREF_PT_studiolight_matcaps(StudioLightPanel, StudioLightPanelMixin, P class USERPREF_PT_studiolight_world(StudioLightPanel, StudioLightPanelMixin, Panel): - bl_label = "LookDev HDRIs" + bl_label = "HDRIs" sl_type = 'WORLD' def draw_header_preset(self, _context): |