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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-16 04:07:01 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-16 04:07:01 +0400
commit00f0ac81074b34f846bf64dd3038ef37fe29eedb (patch)
treef600d8f06987285b3f38d6cf6c28b72410c9c3d5 /release
parent837d0ac2e0882bc63da15c96f41fa76da2486bf6 (diff)
Fix #35368:
* Editing number of segments for particle hair did not update the viewport. * Hidden particles were confusing, the paths were drawn but without the points. Now it draws the path faded to indicate that they are hidden/locked. * Select tips/roots operators now have options to select/deselect/toggle/invert.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py22
1 files changed, 20 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 7e4845a562f..652fcb1daa9 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1437,14 +1437,32 @@ class VIEW3D_MT_particle_specials(Menu):
particle_edit = context.tool_settings.particle_edit
layout.operator("particle.rekey")
+ layout.operator("particle.delete")
+ layout.operator("particle.remove_doubles")
- layout.separator()
if particle_edit.select_mode == 'POINT':
layout.operator("particle.subdivide")
+
+ layout.operator("particle.weight_set")
+ layout.separator()
+
+ layout.operator("particle.mirror")
+
+ if particle_edit.select_mode == 'POINT':
+ layout.separator()
layout.operator("particle.select_roots")
layout.operator("particle.select_tips")
- layout.operator("particle.remove_doubles")
+ layout.separator()
+
+ layout.operator("particle.select_more")
+ layout.operator("particle.select_less")
+
+ layout.separator()
+
+ layout.operator("particle.select_all").action = 'TOGGLE'
+ layout.operator("particle.select_linked")
+ layout.operator("particle.select_all", text="Inverse").action = 'INVERT'
class VIEW3D_MT_particle_showhide(ShowHideMenu, Menu):