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author | Sebastian Parborg <darkdefende@gmail.com> | 2019-03-28 14:53:36 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2019-03-28 14:55:47 +0300 |
commit | 0403a2f78502193646506f6c9c4529d40af2bc19 (patch) | |
tree | 8641d38f59440e0a8d51667c41fca537343d17b9 /release | |
parent | 5a8dcdd24e7947f0c298bb78d9ebd9a4d21423ec (diff) |
Fix T53997: island_margin in bpy.ops.uv.smart_project seems to have no effect
Now island margin acts as a percentage instead of being the actual distance.
So the margin distance will always be the same regardless of the actual size of the geometry.
Reviewed By: Brecht
Differential Revision: http://developer.blender.org/D4514
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_operators/uvcalc_smart_project.py | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/release/scripts/startup/bl_operators/uvcalc_smart_project.py b/release/scripts/startup/bl_operators/uvcalc_smart_project.py index 34aae1b9433..58c915ce029 100644 --- a/release/scripts/startup/bl_operators/uvcalc_smart_project.py +++ b/release/scripts/startup/bl_operators/uvcalc_smart_project.py @@ -583,10 +583,10 @@ def packIslands(islandList): w, h = maxx - minx, maxy - miny if USER_ISLAND_MARGIN: - minx -= USER_ISLAND_MARGIN # *w - miny -= USER_ISLAND_MARGIN # *h - maxx += USER_ISLAND_MARGIN # *w - maxy += USER_ISLAND_MARGIN # *h + minx -= USER_ISLAND_MARGIN * w/2 + miny -= USER_ISLAND_MARGIN * h/2 + maxx += USER_ISLAND_MARGIN * w/2 + maxy += USER_ISLAND_MARGIN * h/2 # recalc width and height w, h = maxx - minx, maxy - miny |