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authorCampbell Barton <ideasman42@gmail.com>2010-02-02 18:51:44 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-02-02 18:51:44 +0300
commitf80617ab37c3ed09e6ef5513e53ecf37fd692f36 (patch)
treeceb699386078d9aa005fdcba149d98bd9909d27f /release
parent11e011b409c868e121870e29dad5aa84abfb0c78 (diff)
render simplify option to disable triangulation.
- triangulating non planer quads is needed to resolve some artifacts however this also ends up triangulating most faces in - Suzzane subsurf level 4 for eg. this check could be tuned for better performance but for now skipping it is useful for test renders.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/ui/properties_scene.py4
1 files changed, 4 insertions, 0 deletions
diff --git a/release/scripts/ui/properties_scene.py b/release/scripts/ui/properties_scene.py
index 3a29381fe77..61938ca93b4 100644
--- a/release/scripts/ui/properties_scene.py
+++ b/release/scripts/ui/properties_scene.py
@@ -208,11 +208,15 @@ class SCENE_PT_simplify(SceneButtonsPanel):
col = split.column()
col.prop(rd, "simplify_subdivision", text="Subdivision")
col.prop(rd, "simplify_child_particles", text="Child Particles")
+
+ col.prop(rd, "simplify_triangulate")
if wide_ui:
col = split.column()
col.prop(rd, "simplify_shadow_samples", text="Shadow Samples")
col.prop(rd, "simplify_ao_sss", text="AO and SSS")
+
+
bpy.types.register(SCENE_PT_scene)
bpy.types.register(SCENE_PT_unit)