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authorLukas Tönne <lukas.toenne@gmail.com>2014-12-18 15:52:31 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-20 11:30:09 +0300
commitdb2ac79fc7ca7d65a3e2912b4b6b5f1ec3b911fd (patch)
tree6cb4bce50e8a27cebcc7ce913587d2cfb37dcaaa /release
parentf0e86905261713f5ea1cd572b6c40b6c5587110f (diff)
Radical simplification of the wind effect on hair, since the previous
approach does not work very well. Using a cross section estimate still causes large oscillations due to varying hair force based on angles. It also requires a sensible hair thickness value (particle radius) which is difficult to control and visualize at this point. The new model is based purely on per-vertex forces, which seems to be much more stable. It's also somewhat justified by the fact that each hair vertex represents a certain mass. Conflicts: source/blender/physics/intern/BPH_mass_spring.cpp
Diffstat (limited to 'release')
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