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author | Sergej Reich <sergej.reich@googlemail.com> | 2013-01-23 09:56:34 +0400 |
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committer | Sergej Reich <sergej.reich@googlemail.com> | 2013-01-23 09:56:34 +0400 |
commit | 089cf12435dfbc4b934a73b73ecd617b27ac678d (patch) | |
tree | e2c8b7b187694ca7ae4640b76634ddcba5644600 /release | |
parent | fc377c17e3d4803ef4db7a72daae629a322ffde8 (diff) |
rigidbody: Add point cache support
Add read/write/interpolate functions.
In order to get rigid body point cache id from object it's now required to pass the
scene to BKE_ptcache_ids_from_object().
Rigid body cache is drawn in the orange color of the bullet logo.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_time.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_time.py b/release/scripts/startup/bl_ui/space_time.py index cb9e2444793..6af9f377237 100644 --- a/release/scripts/startup/bl_ui/space_time.py +++ b/release/scripts/startup/bl_ui/space_time.py @@ -152,6 +152,7 @@ class TIME_MT_cache(Menu): col.prop(st, "cache_cloth") col.prop(st, "cache_smoke") col.prop(st, "cache_dynamicpaint") + col.prop(st, "cache_rigidbody") class TIME_MT_frame(Menu): |