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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-24 14:19:26 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-27 14:21:21 +0300 |
commit | 9b42b3e11462e96bf24970971ab181122c6b33df (patch) | |
tree | 07eb7bf0d3b0c8d9c428a7f080709a8c286c379c /release | |
parent | 37fc23dd9e7738de7187e889f058cda845544ffb (diff) |
Sequencer: Add option to render OpenGL preview with DoF
The title says it all actually, controlled with DoF check box next to textured
solid check box.
Thanks Campbell for review!
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_sequencer.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py index 1ca1da315b7..106e6695553 100644 --- a/release/scripts/startup/bl_ui/space_sequencer.py +++ b/release/scripts/startup/bl_ui/space_sequencer.py @@ -1128,6 +1128,8 @@ class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, Panel): row.active = render.sequencer_gl_preview == 'SOLID' row.prop(render, "use_sequencer_gl_textured_solid") + col.prop(render, "use_sequencer_gl_dof") + class SEQUENCER_PT_view(SequencerButtonsPanel_Output, Panel): bl_label = "View Settings" |