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authorCampbell Barton <ideasman42@gmail.com>2007-08-01 14:19:16 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-08-01 14:19:16 +0400
commit311d7e31cc51cb2f5a10bb53727f9036272d0f96 (patch)
tree736bfde274727c17c294dd5e710bdedf588fd5a6 /release
parenta84c598b35a82996208172fa2ca45ef18930b2e3 (diff)
minor changes from stable
Diffstat (limited to 'release')
-rw-r--r--release/scripts/3ds_import.py13
-rw-r--r--release/scripts/export_fbx.py1
-rw-r--r--release/scripts/lightwave_import.py53
3 files changed, 21 insertions, 46 deletions
diff --git a/release/scripts/3ds_import.py b/release/scripts/3ds_import.py
index 56acc50e38d..8324b668284 100644
--- a/release/scripts/3ds_import.py
+++ b/release/scripts/3ds_import.py
@@ -1,7 +1,7 @@
#!BPY
"""
Name: '3D Studio (.3ds)...'
-Blender: 241
+Blender: 244
Group: 'Import'
Tooltip: 'Import from 3DS file format (.3ds)'
"""
@@ -945,6 +945,7 @@ if __name__=='__main__' and not DEBUG:
#load_3ds('/metavr/convert/vehicle/truck_002/TruckTanker1.3DS', False)
#load_3ds('/metavr/archive/convert/old/arranged_3ds_to_hpx-2/only-need-engine-trains/Engine2.3DS', False)
'''
+
else:
# DEBUG ONLY
TIME= Blender.sys.time()
@@ -956,6 +957,11 @@ else:
file= open('/tmp/temp3ds_list', 'r')
lines= file.readlines()
file.close()
+ # sort by filesize for faster testing
+ lines_size = [(os.path.getsize(f[:-1]), f[:-1]) for f in lines]
+ lines_size.sort()
+ lines = [f[1] for f in lines_size]
+
def between(v,a,b):
if v <= max(a,b) and v >= min(a,b):
@@ -963,8 +969,8 @@ else:
return False
for i, _3ds in enumerate(lines):
- if between(i, 1,200):
- _3ds= _3ds[:-1]
+ if between(i, 650,800):
+ #_3ds= _3ds[:-1]
print 'Importing', _3ds, '\nNUMBER', i, 'of', len(lines)
_3ds_file= _3ds.split('/')[-1].split('\\')[-1]
newScn= Blender.Scene.New(_3ds_file)
@@ -972,4 +978,5 @@ else:
load_3ds(_3ds, False)
print 'TOTAL TIME: %.6f' % (Blender.sys.time() - TIME)
+
''' \ No newline at end of file
diff --git a/release/scripts/export_fbx.py b/release/scripts/export_fbx.py
index a4a4787d5f3..320211a8f77 100644
--- a/release/scripts/export_fbx.py
+++ b/release/scripts/export_fbx.py
@@ -706,6 +706,7 @@ def write_scene(file, sce, world):
textures = {}
armatures = [] # We should export standalone armatures also
armatures_totbones = 0 # we need this because each bone is a model
+ ob_type = None # incase no objects are exported, so as not to raise an error
for ob_base in sce.objects.context:
for ob, mtx in BPyObject.getDerivedObjects(ob_base):
#for ob in [ob_base,]:
diff --git a/release/scripts/lightwave_import.py b/release/scripts/lightwave_import.py
index eb2447090fe..24e072f018a 100644
--- a/release/scripts/lightwave_import.py
+++ b/release/scripts/lightwave_import.py
@@ -1006,46 +1006,6 @@ def read_surfs(lwochunk, surf_list, tag_list):
###if DEBUG: print "-> Material pre-allocated."
return my_dict
-
-
-def reduce_face(verts, face):
-
- ####if DEBUG: print len(face), face
- # wants indicies local to the face
- len_face= len(face)
-
-
- # Dont do this, its no good - odd quads are ok and used in subsurf modeling
- """
- TriangleArea= Blender.Mathutils.TriangleArea
- if len_face==3:
- return [face]
- elif len_face==4:
- vecs= [Vector(verts[i]) for i in face]
- # Get the convave quad area
- a1= TriangleArea(vecs[0], vecs[1], vecs[2])
- a2= TriangleArea(vecs[0], vecs[2], vecs[3])
-
- a3= TriangleArea(vecs[0], vecs[1], vecs[3])
- a4= TriangleArea(vecs[1], vecs[2], vecs[3])
-
- if abs((a1+a2) - (a3+a4)) < (a1+a2+a3+a4)/100: # Not convace
- ####if DEBUG: print 'planer'
- return [[0,1,2,3]]
- if a1+a2<a3+a4:
- return [[0,1,2], [0,2,3]]
- else:
- return [[0,1,3], [1,2,3]]
- """
-
- if len(face) <= 4:
- return [face]
- else: # 5+
- ###if DEBUG: print 'SCANFILL...', len(face)
- return BPyMesh.ngon(verts, face, PREF_FIX_LOOPS= True)
-
-
-
# =========================
# === Recalculate Faces ===
# =========================
@@ -1200,7 +1160,7 @@ def my_create_mesh(clip_list, surf, objspec_list, current_facelist, objname, not
face_data.append( [vertex_map[j] for j in rev_face] )
if uv_flag: face_uvs.append(tmp_get_face_uvs(rev_face, i))
elif numfaceverts > 4:
- meta_faces= reduce_face(complete_vertlist, cur_face) # Indices of triangles
+ meta_faces= BPyMesh.ngon(complete_vertlist, cur_face, PREF_FIX_LOOPS= True)
edge_face_count = {}
for mf in meta_faces:
# These will always be tri's since they are scanfill faces
@@ -1689,6 +1649,12 @@ os.system('find /fe/lwo/Objects/ -follow -iname "*.lwo" > /tmp/templwo_list')
print '...Done'
file= open('/tmp/templwo_list', 'r')
lines= file.readlines()
+
+# sort by filesize for faster testing
+lines_size = [(os.path.getsize(f[:-1]), f[:-1]) for f in lines]
+lines_size.sort()
+lines = [f[1] for f in lines_size]
+
file.close()
def between(v,a,b):
@@ -1705,8 +1671,9 @@ for i, _lwo in enumerate(lines):
#if between(i, 525, 550):
#if i > 1635:
#if i != 1519: # 730
- if i>125:
- _lwo= _lwo[:-1]
+ if i>141:
+ #if 1:
+ # _lwo= _lwo[:-1]
print 'Importing', _lwo, '\nNUMBER', i, 'of', len(lines)
_lwo_file= _lwo.split('/')[-1].split('\\')[-1]
newScn= bpy.data.scenes.new(_lwo_file)