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author | Dalai Felinto <dfelinto@gmail.com> | 2011-12-29 05:38:11 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2011-12-29 05:38:11 +0400 |
commit | 2ca9a6a0040f64622ad21724418cca6d0eb6789f (patch) | |
tree | 0631c4f9f12fce5a6b84f172f7ee636851945962 /release | |
parent | 269c087dda3ece2ea786dfed14587ef119f9e6eb (diff) |
more mist settings should be accesible to BGE
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_game.py | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index 66b8cca7866..355a6771022 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -560,10 +560,14 @@ class WORLD_PT_game_mist(WorldButtonsPanel, Panel): world = context.world layout.active = world.mist_settings.use_mist - row = layout.row() + row.prop(world.mist_settings, "falloff") + + row = layout.row(align=True) row.prop(world.mist_settings, "start") row.prop(world.mist_settings, "depth") + row = layout.row() + row.prop(world.mist_settings, "intensity", text="Minimum Intensity") class WORLD_PT_game_physics(WorldButtonsPanel, Panel): |