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authorDalai Felinto <dfelinto@gmail.com>2011-12-29 05:38:11 +0400
committerDalai Felinto <dfelinto@gmail.com>2011-12-29 05:38:11 +0400
commit2ca9a6a0040f64622ad21724418cca6d0eb6789f (patch)
tree0631c4f9f12fce5a6b84f172f7ee636851945962 /release
parent269c087dda3ece2ea786dfed14587ef119f9e6eb (diff)
more mist settings should be accesible to BGE
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/properties_game.py6
1 files changed, 5 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py
index 66b8cca7866..355a6771022 100644
--- a/release/scripts/startup/bl_ui/properties_game.py
+++ b/release/scripts/startup/bl_ui/properties_game.py
@@ -560,10 +560,14 @@ class WORLD_PT_game_mist(WorldButtonsPanel, Panel):
world = context.world
layout.active = world.mist_settings.use_mist
-
row = layout.row()
+ row.prop(world.mist_settings, "falloff")
+
+ row = layout.row(align=True)
row.prop(world.mist_settings, "start")
row.prop(world.mist_settings, "depth")
+ row = layout.row()
+ row.prop(world.mist_settings, "intensity", text="Minimum Intensity")
class WORLD_PT_game_physics(WorldButtonsPanel, Panel):