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authorLukas Tönne <lukas.toenne@gmail.com>2014-11-06 16:05:32 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-20 11:30:06 +0300
commitbf96400558db9e8e79a00a73eba99a1ca008231f (patch)
tree85af516b6ded76da7d710b40eee03012ddc6dc41 /release
parent8dbb6f0d5dd923c57af74f16bbb0e86333dd0a51 (diff)
Use a fixed, uniform cell size for hair continuum grids.
This is a bit more awkward for artists to use, but necessary for a stable solution of the hair continuum calculation. The grid size is defined by the user, the extent of the grid is then calculated based on the hair geometry. A hard upper limit prevents bad memory allocation in case too small values are entered. Conflicts: source/blender/physics/intern/BPH_mass_spring.cpp
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/properties_particle.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py
index 614a64867c9..690a9d1d8bd 100644
--- a/release/scripts/startup/bl_ui/properties_particle.py
+++ b/release/scripts/startup/bl_ui/properties_particle.py
@@ -329,7 +329,7 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, Panel):
# XXX disabled due to stability issues
#sub.prop(cloth, "pressure", slider=True, text="Pressure")
#sub.prop(cloth, "pressure_threshold", slider=True, text="Threshold")
- col.prop(cloth, "voxel_resolution")
+ col.prop(cloth, "voxel_cell_size")
split.separator()