diff options
author | Julian Eisel <julian@blender.org> | 2020-10-03 19:24:41 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2020-10-03 19:34:23 +0300 |
commit | 3a1cf838ca09bdc58eeab67ced640314faf49eae (patch) | |
tree | b0fb888f1d058b57050d9e91e4515b5406375609 /release | |
parent | eacaebea837a652a4b68b515ef82ecee2e58477c (diff) |
Fix issues with calling View2D zoom operators in an `EXEC` context
Multiple related issues:
* `view_zoomdrag_exec()` required `view_zoomdrag_init()` to be called first to
set up data. Can now easily be done in the `_exec()` function as well though.
* Because of that the operators could not be called in an `EXEC_` context (e.g.
`EXEC_REGION_WIN`).
* With "Zoom to Mouse Position" enabled, zooming from a menu or script would
zoom to the mouse position. That should only happen if the operators are
called directly in the editor.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_node.py | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py index e5470441ab1..4662de8b4ac 100644 --- a/release/scripts/startup/bl_ui/space_node.py +++ b/release/scripts/startup/bl_ui/space_node.py @@ -245,8 +245,10 @@ class NODE_MT_view(Menu): layout.separator() - layout.operator("view2d.zoom_in") - layout.operator("view2d.zoom_out") + sub = layout.column() + sub.operator_context = 'EXEC_REGION_WIN' + sub.operator("view2d.zoom_in") + sub.operator("view2d.zoom_out") layout.separator() |