diff options
author | Vuk Gardašević <lijenstina> | 2018-06-26 15:29:21 +0300 |
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committer | Pablo Vazquez <venomgfx@gmail.com> | 2018-06-26 15:29:21 +0300 |
commit | 43d27095a3d6d0d4c743c68581eab2b4c86939d4 (patch) | |
tree | b2b17e7acc73905b9e8aa67dd4dc15f9c87cd5a4 /release | |
parent | 25caedc4ba9ea724465651716bf5ae92d66c63dd (diff) |
UI: Make Mesh shading menu consistent with the other menus
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 0f44eea1629..6645a1b12ef 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -2973,17 +2973,21 @@ class VIEW3D_MT_edit_mesh_shading(Menu): def draw(self, context): layout = self.layout - layout.label(text="Faces:") - layout.operator("mesh.faces_shade_smooth", text="Smooth") - layout.operator("mesh.faces_shade_flat", text="Flat") - layout.label(text="Edges:") - layout.operator("mesh.mark_sharp", text="Smooth").clear = True - layout.operator("mesh.mark_sharp", text="Sharp") - layout.label(text="Vertices:") - props = layout.operator("mesh.mark_sharp", text="Smooth") + layout.operator("mesh.faces_shade_smooth", text="Smooth Faces") + layout.operator("mesh.faces_shade_flat", text="Flat Faces") + + layout.separator() + + layout.operator("mesh.mark_sharp", text="Smooth Edges").clear = True + layout.operator("mesh.mark_sharp", text="Sharp Edges") + + layout.separator() + + props = layout.operator("mesh.mark_sharp", text="Smooth Vertices") props.use_verts = True props.clear = True - layout.operator("mesh.mark_sharp", text="Sharp").use_verts = True + + layout.operator("mesh.mark_sharp", text="Sharp Vertices").use_verts = True class VIEW3D_MT_edit_mesh_weights(Menu): |