diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-03-23 01:35:07 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-03-23 01:35:41 +0400 |
commit | e732c5809c2be01a0c622987bf9fbe7b37d3ed4c (patch) | |
tree | 0f6717db6a0da358500ade55715034a584f20f9c /release | |
parent | c45c472e1b373c5125955056bcf3dd9b5edb8d18 (diff) |
Detail sampling operator
Located on topology panel.
To use just click on button and click on mesh.
Operator will just use the dimensions of the triangles below to set the
constant detail setting.
Also changed pair of scale/detail size with nice separate float
percentage value.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d_toolbar.py | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 4dc44342fbe..b67c8effa3f 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -1240,9 +1240,7 @@ class VIEW3D_PT_sculpt_topology(Panel, View3DPaintPanel): sub = col.column(align=True) sub.active = brush and brush.sculpt_tool not in ('MASK') if (sculpt.detail_type_method == 'CONSTANT'): - row = sub.row(align=True) - row.prop(sculpt, "detail_size") - row.prop(sculpt, "constant_detail_scale") + sub.prop(sculpt, "constant_detail") else: sub.prop(sculpt, "detail_size") sub.prop(sculpt, "detail_refine_method", text="") @@ -1251,6 +1249,7 @@ class VIEW3D_PT_sculpt_topology(Panel, View3DPaintPanel): col.prop(sculpt, "use_smooth_shading") col.operator("sculpt.optimize") if (sculpt.detail_type_method == 'CONSTANT'): + col.operator("sculpt.sample_detail_size") col.operator("sculpt.detail_flood_fill") col.separator() col.prop(sculpt, "symmetrize_direction") |