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author | Hans Goudey <h.goudey@me.com> | 2022-07-05 07:54:06 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-07-05 07:54:06 +0300 |
commit | 322abb2e4b5ca145d854284159e198556d03a6c7 (patch) | |
tree | 2a2e6168092619e298449f3ef1192bd75436a33d /release | |
parent | 8c33a53b172898d205aadf91f28df42e675cb95b (diff) |
Geometry Nodes: Use alphabetical order for UV nodes in add menu
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 21bb3d01616..3f49fb9fb58 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -164,8 +164,8 @@ def uv_node_items(context): space = context.space_data if not space: return - yield NodeItem("GeometryNodeUVUnwrap") yield NodeItem("GeometryNodeUVPackIslands") + yield NodeItem("GeometryNodeUVUnwrap") # Custom Menu for Geometry Node Input Nodes. @@ -665,7 +665,6 @@ geometry_node_categories = [ NodeItem("GeometryNodeCurvePrimitiveBezierSegment"), ]), GeometryNodeCategory("GEO_GEOMETRY", "Geometry", items=geometry_node_items), - GeometryNodeCategory("GEO_UV", "UV", items=uv_node_items), GeometryNodeCategory("GEO_INPUT", "Input", items=geometry_input_node_items), GeometryNodeCategory("GEO_INSTANCE", "Instances", items=geometry_instance_node_items), GeometryNodeCategory("GEO_MATERIAL", "Material", items=geometry_material_node_items), @@ -721,6 +720,7 @@ geometry_node_categories = [ NodeItem("FunctionNodeRandomValue"), NodeItem("FunctionNodeAlignEulerToVector"), ]), + GeometryNodeCategory("GEO_UV", "UV", items=uv_node_items), GeometryNodeCategory("GEO_VECTOR", "Vector", items=[ NodeItem("ShaderNodeVectorCurve"), NodeItem("ShaderNodeSeparateXYZ"), |