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authorAntonioya <blendergit@gmail.com>2019-08-14 18:32:00 +0300
committerAntonio Vazquez <blendergit@gmail.com>2019-08-14 18:32:23 +0300
commit2623e68c3b0e43134027dda33cd5ec1fc45b3bdc (patch)
treec9400b3ccbae625307122c3b36d099209058506b /release
parent63bf2ddc5dcf698f30230c326d55a28088e9a8ee (diff)
GPencil: Revert commit d727f4f22340 (Interpolate menu)
The menu is not redundant, it is just another way to reach the tool and also give more discoverability of the operator shortcut (Many tools in Blender are also on menus, toolbar or header, just think of Move, Rotate, Scale). There is also no reason to force the user/artist to change to edit mode for interpolate strokes, when the tool works perfectly in drawing mode too. It would only slow down the 2D animation workflow. Reviewers: @mendio
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py13
1 files changed, 13 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 85b55378f1d..80865b8f86d 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -4392,6 +4392,7 @@ class VIEW3D_MT_paint_gpencil(Menu):
layout = self.layout
layout.menu("VIEW3D_MT_gpencil_animation")
+ layout.menu("VIEW3D_MT_edit_gpencil_interpolate")
layout.separator()
@@ -4447,6 +4448,7 @@ class VIEW3D_MT_edit_gpencil(Menu):
layout.separator()
layout.menu("VIEW3D_MT_gpencil_animation")
+ layout.menu("VIEW3D_MT_edit_gpencil_interpolate")
layout.separator()
@@ -4602,6 +4604,16 @@ class VIEW3D_MT_edit_gpencil_showhide(Menu):
layout.operator("gpencil.reveal", text="Show All Layers")
+class VIEW3D_MT_edit_gpencil_interpolate(Menu):
+ bl_label = "Interpolate"
+
+ def draw(self, _context):
+ layout = self.layout
+
+ layout.operator("gpencil.interpolate", text="Interpolate")
+ layout.operator("gpencil.interpolate_sequence", text="Sequence")
+
+
class VIEW3D_MT_object_mode_pie(Menu):
bl_label = "Mode"
@@ -6634,6 +6646,7 @@ classes = (
VIEW3D_MT_edit_armature_names,
VIEW3D_MT_edit_armature_delete,
VIEW3D_MT_edit_gpencil_transform,
+ VIEW3D_MT_edit_gpencil_interpolate,
VIEW3D_MT_object_mode_pie,
VIEW3D_MT_view_pie,
VIEW3D_MT_transform_gizmo_pie,