diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2014-06-23 18:34:02 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2014-06-23 18:37:41 +0400 |
commit | 647870bc6af4fae4ec0408ede2da9f5b4dabe7f2 (patch) | |
tree | 763f659dd29e42c44b0c104769157b0b7d137a69 /release | |
parent | b82e84f17917915d83bc3da292d2441bc126f87c (diff) |
Use toolbar tabs for node categories instead of just a long list of
panels.
Patch by @Severin (with minor modifications by me). As discussed in
{D535} the node editor does not have real modal operator tools like the
3D view or image editors for instance, so it makes sense to utilise it
this way. Tabs really help in this area due to the large amount of node
types and categories. Further tweaks could be made later if the need
arises.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/modules/nodeitems_utils.py | 2 | ||||
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 7 |
2 files changed, 5 insertions, 4 deletions
diff --git a/release/scripts/modules/nodeitems_utils.py b/release/scripts/modules/nodeitems_utils.py index f017c76ae6f..1fef6c3a019 100644 --- a/release/scripts/modules/nodeitems_utils.py +++ b/release/scripts/modules/nodeitems_utils.py @@ -108,7 +108,7 @@ def register_node_categories(identifier, cat_list): "bl_space_type": 'NODE_EDITOR', "bl_region_type": 'TOOLS', "bl_label": cat.name, - "bl_options": {'DEFAULT_CLOSED'}, + "bl_category": cat.name, "category": cat, "poll": cat.poll, "draw": draw_node_item, diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 55f42ada8c0..0a90b9f01f8 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -50,9 +50,10 @@ class TextureNodeCategory(NodeCategory): return context.space_data.tree_type == 'TextureNodeTree' -# menu entry for making a new group from selected nodes -def group_make_draw(self, layout, context): +# menu entry for node group tools +def group_tools_draw(self, layout, context): layout.operator("node.group_make") + layout.operator("node.group_ungroup") layout.separator() # maps node tree type to group node type @@ -72,7 +73,7 @@ def node_group_items(context): if not ntree: return - yield NodeItemCustom(draw=group_make_draw) + yield NodeItemCustom(draw=group_tools_draw) def contains_group(nodetree, group): if nodetree == group: |