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authorAntony Riakiotakis <kalast@gmail.com>2014-07-23 22:06:29 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-07-23 22:06:41 +0400
commitaf162658e1270b7442eb064360d1bec75c621c1a (patch)
tree638cae16abc9b10dae39763a7df0bd3a9890f228 /release
parent1f55044617d167e81bc56cc359a1adf886045447 (diff)
Texture painting:
Add ability to select UV layer from the layer panel.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py7
1 files changed, 6 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index e68ae62a57b..6dd3ef27deb 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -1076,7 +1076,7 @@ class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel):
if mat:
col.label("Available Paint Slots")
col.template_list("TEXTURE_UL_texpaintslots", "",
- mat, "texture_paint_slots",
+ mat, "texture_paint_images",
mat, "paint_active_slot", rows=2)
if not mat.use_nodes:
@@ -1087,6 +1087,11 @@ class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel):
row.prop(settings, "slot_yresolution_default")
col.prop(settings, "slot_color_default")
+ slot = mat.texture_paint_slots[mat.paint_active_slot]
+ col.separator()
+ col.label("UV Layer")
+ col.prop_search(slot, "uv_layer", ob.data, "uv_textures", text="")
+
class VIEW3D_PT_tools_brush_overlay(Panel, View3DPaintPanel):
bl_category = "Options"