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authorCampbell Barton <ideasman42@gmail.com>2008-04-06 21:11:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-04-06 21:11:14 +0400
commit711306c2ba1c4ea0d0027087ce53746cde4be0ed (patch)
treee7043890306683dfb9c179e46d28bcc7ac3f9f9e /release
parent6c3bd2a02d68d937197f897c0b75d05b4ae75820 (diff)
added a help link to wiki docs for curve2tree, fixed some bugs in flt_toolbar
Diffstat (limited to 'release')
-rw-r--r--release/scripts/flt_toolbar.py13
-rw-r--r--release/scripts/wizard_curve2tree.py27
2 files changed, 30 insertions, 10 deletions
diff --git a/release/scripts/flt_toolbar.py b/release/scripts/flt_toolbar.py
index 249c3f83dfc..565849859c1 100644
--- a/release/scripts/flt_toolbar.py
+++ b/release/scripts/flt_toolbar.py
@@ -134,8 +134,8 @@ def RGBtoHSV( r, g, b):
def update_state():
state = dict()
- state["activeScene"] = Blender.Scene.getCurrent()
- state["activeObject"] = state["activeScene"].getActiveObject()
+ state["activeScene"] = Blender.Scene.GetCurrent()
+ state["activeObject"] = state["activeScene"].objects.active
if state["activeObject"] and not state["activeObject"].sel:
state["activeObject"] = None
state["activeMesh"] = None
@@ -290,12 +290,12 @@ def update_all():
Blender.Window.EditMode(0)
editmode = 1
state = update_state()
-
+ colors = None
if state["activeScene"].properties.has_key('FLT'):
try:
colors = state["activeScene"].properties['FLT']['Color Palette']
except:
- colors = None
+ pass
if colors:
#update the baked FLT colors for all meshes.
for object in state["activeScene"].objects:
@@ -596,7 +596,10 @@ def dfromact():
if not dof:
dof = object
else:
- return
+ break
+
+ if not dof:
+ return
if 'FLT' not in dof.properties:
dof.properties['FLT'] = dict()
diff --git a/release/scripts/wizard_curve2tree.py b/release/scripts/wizard_curve2tree.py
index 4ff8f6a8c1e..2dcda953a89 100644
--- a/release/scripts/wizard_curve2tree.py
+++ b/release/scripts/wizard_curve2tree.py
@@ -369,7 +369,12 @@ class tree:
pt_best_j, dist = brch_j.findClosest(brch_i.bpoints[0].co)
# Check its in range, allow for a bit out - hense the sloppy
- if dist < pt_best_j.radius * sloppy:
+ # The second check in the following IF was added incase the point is close enough to the line but the midpoint is further away
+ # ...in this case the the resulting mesh will be adjusted to fit the join so its best to make it.
+ if (dist < pt_best_j.radius * sloppy) or \
+ ((brch_i.bpoints[0].co - pt_best_j.co).length < pt_best_j.radius * sloppy):
+
+
brch_i.parent_pt = pt_best_j
pt_best_j.childCount += 1 # dont remove me
@@ -2676,6 +2681,7 @@ class branch:
co_on_line, fac = ClosestPointOnLine(co, pt.co, pt.next.co)
print fac
if fac >= 0.0 and fac <= 1.0:
+
return pt, (co-co_on_line).length
return best, best_dist
@@ -3051,7 +3057,7 @@ EVENT_REDRAW = 3
# Prefs for each tree
PREFS = {}
-PREFS['connect_sloppy'] = Draw.Create(1.0)
+PREFS['connect_sloppy'] = Draw.Create(1.5)
PREFS['connect_base_trim'] = Draw.Create(1.0)
PREFS['seg_density'] = Draw.Create(0.5)
PREFS['seg_density_angle'] = Draw.Create(20.0)
@@ -3630,8 +3636,18 @@ def do_tree_generate(e,v):
Blender.Draw.PupMenu('Error%t|Nurbs and Poly curve types cant be used!')
GLOBALS['non_bez_error'] = 0
+def do_tree_help(e,v):
+ url = 'http://wiki.blender.org/index.php/Scripts/Manual/Export/autodesk_fbx'
+ print 'Trying to open web browser with documentation at this address...'
+ print '\t' + url
-
+ try:
+ import webbrowser
+ webbrowser.open(url)
+ except:
+ print '...could not open a browser window.'
+
+
def evt(e,val):
pass
@@ -3967,7 +3983,7 @@ def gui():
xtmp = x
# ---------- ---------- ---------- ----------
- PREFS['connect_sloppy'] = Draw.Number('Connect Limit',EVENT_UPDATE, xtmp, y, but_width*2, but_height, PREFS['connect_sloppy'].val, 0.1, 2.0, 'Strictness when connecting branches'); xtmp += but_width*2;
+ PREFS['connect_sloppy'] = Draw.Number('Connect Limit',EVENT_UPDATE, xtmp, y, but_width*2, but_height, PREFS['connect_sloppy'].val, 0.1, 3.0, 'Strictness when connecting branches'); xtmp += but_width*2;
PREFS['connect_base_trim'] = Draw.Number('Joint Bevel', EVENT_UPDATE, xtmp, y, but_width*2, but_height, PREFS['connect_base_trim'].val, 0.0, 2.0, 'low value for a tight join, hi for a smoother bevel'); xtmp += but_width*2;
Blender.Draw.EndAlign()
y-=but_height+MARGIN
@@ -4000,7 +4016,8 @@ def gui():
Blender.Draw.BeginAlign()
Draw.PushButton('Exit', EVENT_EXIT, xtmp, y, but_width, but_height, ''); xtmp += but_width;
- Draw.PushButton('Generate from selection', EVENT_REDRAW, xtmp, y, but_width*3, but_height, 'Generate mesh', do_tree_generate); xtmp += but_width*3;
+ Draw.PushButton('Help', EVENT_NONE, xtmp, y, but_width, but_height, '', do_tree_help); xtmp += but_width;
+ Draw.PushButton('Generate from selection', EVENT_REDRAW, xtmp, y, but_width*2, but_height, 'Generate mesh', do_tree_generate); xtmp += but_width*3;
Blender.Draw.EndAlign()
y-=but_height+MARGIN
xtmp = x