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authorCampbell Barton <ideasman42@gmail.com>2008-06-16 18:08:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-06-16 18:08:24 +0400
commit1e3bdcf19846974b11c5a497eea56a34cdec0dde (patch)
treedd0ddbcd84dd85eb363af3a4fa2f5b22fbca74fa /release
parent9b69c569178e118e1e2486f167164673a4201be0 (diff)
bugfix from Markus Ilmola (glome)
patch was in [#8540] Import scripts for MilkShape3D file formats Some animations were incorrectly imported and this adds support for weights.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/ms3d_import.py132
1 files changed, 119 insertions, 13 deletions
diff --git a/release/scripts/ms3d_import.py b/release/scripts/ms3d_import.py
index 78ffbb92847..c1438cbfc97 100644
--- a/release/scripts/ms3d_import.py
+++ b/release/scripts/ms3d_import.py
@@ -50,7 +50,7 @@ def RM(a):
cp = cos(a[1])
sr = sin(a[0])
cr = cos(a[0])
- return Matrix([cp*cy, sr*sp*cy+cr*-sy, cr*sp*cy+-sr*-sy],[cp*sy, sr*sp*sy+cr*cy, cr*sp*sy+-sr*cy], [-sp, sr*cp, cr*cp])
+ return Matrix([cp*cy, cp*sy, -sp], [sr*sp*cy+cr*-sy, sr*sp*sy+cr*cy, sr*cp],[cr*sp*cy+-sr*-sy, cr*sp*sy+-sr*cy, cr*cp])
# Converts ms3d euler angles to a quaternion
@@ -94,7 +94,12 @@ def import_ms3d(path):
except IOError:
return "Failed to open the file!"
- # read id
+ # get the file size
+ file.seek(0, os.SEEK_END);
+ fileSize = file.tell();
+ file.seek(0, os.SEEK_SET);
+
+ # read id to check if the file is a MilkShape3D file
id = file.read(10)
if id!="MS3D000000":
return "The file is not a MS3D file!"
@@ -123,7 +128,7 @@ def import_ms3d(path):
coords.append(struct.unpack("fff", file.read(3*4)))
# read bone ids
- boneIds.append(struct.unpack("B", file.read(1))[0])
+ boneIds.append(struct.unpack("b", file.read(1))[0])
# skip refcount
file.read(1)
@@ -190,9 +195,10 @@ def import_ms3d(path):
triangleIndices = struct.unpack(str(numGroupTriangles) + "H", file.read(2*numGroupTriangles));
# read material
- material = struct.unpack("B", file.read(1))[0]
- for j in xrange(numGroupTriangles):
- mesh.faces[triangleIndices[j]].mat = material
+ material = struct.unpack("b", file.read(1))[0]
+ if material>=0:
+ for j in xrange(numGroupTriangles):
+ mesh.faces[triangleIndices[j]].mat = material
# read the number of materials
numMaterials = struct.unpack("H", file.read(2))[0]
@@ -224,7 +230,6 @@ def import_ms3d(path):
# read shininess
shininess = struct.unpack("f", file.read(4))[0]
- print "Shininess: " + str(shininess)
# read transparency
transparency = struct.unpack("f", file.read(4))[0]
@@ -272,6 +277,7 @@ def import_ms3d(path):
armature.makeEditable()
# read joints
+ joints = []
rotKeys = {}
posKeys = {}
for i in xrange(numJoints):
@@ -280,6 +286,7 @@ def import_ms3d(path):
# read name
name = uku(file.read(32))
+ joints.append(name)
# create the bone
bone = Blender.Armature.Editbone()
@@ -295,11 +302,13 @@ def import_ms3d(path):
# read position
pos = struct.unpack("fff", file.read(3*4))
-
+
# set head
if bone.hasParent():
- bone.head = bone.parent.matrix * Vector(pos) + bone.parent.head
- bone.matrix = bone.parent.matrix * RM(rot)
+ bone.head = Vector(pos) * bone.parent.matrix + bone.parent.head
+ tempM = RM(rot) * bone.parent.matrix
+ tempM.transpose;
+ bone.matrix = tempM
else:
bone.head = Vector(pos)
bone.matrix = RM(rot)
@@ -355,13 +364,111 @@ def import_ms3d(path):
# create position keys
for key in posKeys[name]:
pbone.loc = Vector(key[1])
- pbone.insertKey(armOb, int(key[0]), Blender.Object.Pose.LOC, True)
+ pbone.insertKey(armOb, int(key[0]+0.5), Blender.Object.Pose.LOC, True)
# create rotation keys
for key in rotKeys[name]:
pbone.quat = RQ(key[1])
- pbone.insertKey(armOb, int(key[0]), Blender.Object.Pose.ROT, True)
+ pbone.insertKey(armOb, int(key[0]+0.5), Blender.Object.Pose.ROT, True)
+
+ # The old format ends here. If there is more data then the file is newer version
+
+ # check to see if there are any comments
+ if file.tell()<fileSize:
+
+ # read sub version
+ subVersion = struct.unpack("i", file.read(4))[0]
+
+ # Is the sub version a supported one
+ if subVersion==1:
+
+ # Group comments
+ numComments = struct.unpack("i", file.read(4))[0]
+ for i in range(numComments):
+ file.read(4) # index
+ size = struct.unpack("i", file.read(4))[0] # comment size
+ if size>0:
+ print "Group comment: " + file.read(size)
+
+ # Material comments
+ numComments = struct.unpack("i", file.read(4))[0]
+ for i in range(numComments):
+ file.read(4) # index
+ size = struct.unpack("i", file.read(4))[0] # comment size
+ if size>0:
+ print "Material comment: " + file.read(size)
+
+ # Joint comments
+ numComments = struct.unpack("i", file.read(4))[0]
+ for i in range(numComments):
+ file.read(4) # index
+ size = struct.unpack("i", file.read(4))[0] # comment size
+ if size>0:
+ print "Joint comment: " + file.read(size)
+
+ # Model comments
+ numComments = struct.unpack("i", file.read(4))[0]
+ for i in range(numComments):
+ file.read(4) # index
+ size = struct.unpack("i", file.read(4))[0] # comment size
+ if size>0:
+ print "Model comment: " + file.read(size)
+
+ # Unknown version give a warning
+ else:
+ print "Warning: Unknown version!"
+
+
+ # check to see if there is any extra vertex data
+ if file.tell()<fileSize:
+
+ # read the subversion
+ subVersion = struct.unpack("i", file.read(4))[0]
+
+ # is the version supported
+ if subVersion==2:
+ # read the extra data for each vertex
+ for i in xrange(numVertices):
+ # bone ids
+ ids = struct.unpack("bbb", file.read(3))
+ # weights
+ weights = struct.unpack("BBB", file.read(3))
+ # extra
+ extra = struct.unpack("I", file.read(4))
+ # add extra vertices with weights to deform groups
+ if ids[0]>=0 or ids[1]>=0 or ids[2]>=0:
+ mesh.assignVertsToGroup(joints[boneIds[i]], [i], 0.01*weights[0], 1)
+ if ids[0]>=0:
+ mesh.assignVertsToGroup(joints[ids[0]], [i], 0.01*weights[1], 1)
+ if ids[1]>=0:
+ mesh.assignVertsToGroup(joints[ids[1]], [i], 0.01*weights[2], 1)
+ if ids[2]>=0:
+ mesh.assignVertsToGroup(joints[ids[2]], [i], 0.01*(100-(weights[0]+weights[1]+weights[2])), 1)
+
+ elif subVersion==1:
+ # read extra data for each vertex
+ for i in xrange(numVertices):
+ # bone ids
+ ids = struct.unpack("bbb", file.read(3))
+ # weights
+ weights = struct.unpack("BBB", file.read(3))
+ # add extra vertices with weights to deform groups
+ if ids[0]>=0 or ids[1]>=0 or ids[2]>=0:
+ mesh.assignVertsToGroup(joints[boneIds[i]], [i], 0.01*weights[0], 1)
+ if ids[0]>=0:
+ mesh.assignVertsToGroup(joints[ids[0]], [i], 0.01*weights[1], 1)
+ if ids[1]>=0:
+ mesh.assignVertsToGroup(joints[ids[1]], [i], 0.01*weights[2], 1)
+ if ids[2]>=0:
+ mesh.assignVertsToGroup(joints[ids[2]], [i], 0.01*(100-(weights[0]+weights[1]+weights[2])), 1)
+
+ # non supported subversion give a warning
+ else:
+ print "Warning: Unknown subversion!"
+ # rest of the extra data in the file is not imported/used
+
+ # refresh the view
Blender.Redraw()
# close the file
@@ -378,4 +485,3 @@ def fileCallback(filename):
Blender.Draw.PupMenu("An error occured during import: " + error + "|Not all data might have been imported succesfully.", 2)
Blender.Window.FileSelector(fileCallback, 'Import')
-