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authorChris Want <cwant@ualberta.ca>2008-06-19 01:16:29 +0400
committerChris Want <cwant@ualberta.ca>2008-06-19 01:16:29 +0400
commitfd8e873e012072011846b34a233d149ca5d3bb80 (patch)
treee66345c8b9f789e8aefc7b5ae7b78f7c91c6d1f0 /release
parent4ed60f45759a930412f7d480a635f688e32627c3 (diff)
== VRML97 exporter ==
Faulty indentation of a line sometimes caused a bunch of empty lines to be printed into the TextureCoordinate and texCoodIndex fields (benign error, just ugly).
Diffstat (limited to 'release')
-rw-r--r--release/scripts/vrml97_export.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/vrml97_export.py b/release/scripts/vrml97_export.py
index 80810dddf75..b28c7f5bbdc 100644
--- a/release/scripts/vrml97_export.py
+++ b/release/scripts/vrml97_export.py
@@ -731,8 +731,8 @@ class VRML2Export:
round(uv[1], self.tp))
j=j+1
indexStr += "-1"
- texIndexList.append(indexStr)
- texCoordList.append(coordStr)
+ texIndexList.append(indexStr)
+ texCoordList.append(coordStr)
self.writeIndented("texCoord TextureCoordinate {\n", 1)
self.writeIndented("point [\n", 1)