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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-08 19:34:41 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-08 19:34:41 +0400
commit5e749af4295ba3120cd882f6e35b49a80292915e (patch)
tree2b350597577eb619dd3192dc5250a7fbbb4fb6f0 /release
parentf3fd7d88002dcfe42e51738cbb7d2d2be756dd19 (diff)
2.5: Various Fixes
* Context panel now draws without header, with arrows, no scene name. * Softbody vertex group search popup. * Improve names for autogenerated shortcut keys in menus. * Make most Select menus in the 3D view header work. * Fix armature border select selection syncing. * Add POSE_OT_select_constraint_target, MESH_OT_select_by_number_vertices, MESH_OT_select_vertex_path. * Merge mesh select similar into one operator. * Don't give MESH_OT_select_random Space hotkey. * Add DAG_object_flush_update to many mesh edit tools, not calling this will crash with modifiers. * RNA_def_enum_funcs for dynamic enums in operators, but not very useful without context yet. * Fix refresh issue with image window header + editmode. * Fix drawing of shadow mesh for image painting. * Remove deprecated uiDefMenuButO and uiDefMenuSep functions. * Remove keyval.c, code is in wm_keymap.c already. * Rename WM_operator_redo to WM_operator_props_popup.
Diffstat (limited to 'release')
-rw-r--r--release/ui/buttons_physics_softbody.py2
-rw-r--r--release/ui/buttons_scene.py2
-rw-r--r--release/ui/space_image.py2
3 files changed, 2 insertions, 4 deletions
diff --git a/release/ui/buttons_physics_softbody.py b/release/ui/buttons_physics_softbody.py
index a4bfae3bee8..774f7f67979 100644
--- a/release/ui/buttons_physics_softbody.py
+++ b/release/ui/buttons_physics_softbody.py
@@ -90,7 +90,7 @@ class PHYSICS_PT_softbody_goal(PhysicButtonsPanel):
col.itemL(text="Goal Settings:")
col.itemR(softbody, "goal_spring", text="Stiffness")
col.itemR(softbody, "goal_friction", text="Damping")
- layout.itemR(softbody, "goal_vertex_group", text="Vertex Group")
+ layout.item_pointerR(softbody, "goal_vertex_group", ob, "vertex_groups", text="Vertex Group")
class PHYSICS_PT_softbody_edge(PhysicButtonsPanel):
__idname__ = "PHYSICS_PT_softbody_edge"
diff --git a/release/ui/buttons_scene.py b/release/ui/buttons_scene.py
index df172ea8298..7e1f05d774e 100644
--- a/release/ui/buttons_scene.py
+++ b/release/ui/buttons_scene.py
@@ -274,4 +274,4 @@ bpy.types.register(RENDER_PT_dimensions)
bpy.types.register(RENDER_PT_antialiasing)
bpy.types.register(RENDER_PT_shading)
bpy.types.register(RENDER_PT_output)
-bpy.types.register(RENDER_PT_stamp) \ No newline at end of file
+bpy.types.register(RENDER_PT_stamp)
diff --git a/release/ui/space_image.py b/release/ui/space_image.py
index 49ef18705c4..53563e76154 100644
--- a/release/ui/space_image.py
+++ b/release/ui/space_image.py
@@ -257,8 +257,6 @@ class IMAGE_HT_header(bpy.types.Header):
if show_uvedit:
uvedit = sima.uv_editor
- layout.itemS()
-
layout.itemR(uvedit, "pivot", text="")
layout.itemR(settings, "uv_sync_selection", text="")