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authorCampbell Barton <ideasman42@gmail.com>2010-08-19 19:49:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-08-19 19:49:30 +0400
commiteee445590a29df35bc27482660937115546f635e (patch)
tree5327ae9e1ec3e5e2615870840a5b22919b46a486 /release
parent8e388a8f49da1f8709db3ace0b6590ac71503c6c (diff)
rna naming mainly forBoids
Diffstat (limited to 'release')
-rw-r--r--release/scripts/io/netrender/repath.py2
-rw-r--r--release/scripts/ui/properties_particle.py42
-rw-r--r--release/scripts/ui/properties_physics_fluid.py4
3 files changed, 24 insertions, 24 deletions
diff --git a/release/scripts/io/netrender/repath.py b/release/scripts/io/netrender/repath.py
index e0f1c1bfdc7..e7fcad83682 100644
--- a/release/scripts/io/netrender/repath.py
+++ b/release/scripts/io/netrender/repath.py
@@ -69,7 +69,7 @@ def process(paths):
point_cache.use_external = False
def processFluid(fluid):
- new_path = path_map.get(fluid.path, None)
+ new_path = path_map.get(fluid.filepath, None)
if new_path:
fluid.path = new_path
diff --git a/release/scripts/ui/properties_particle.py b/release/scripts/ui/properties_particle.py
index 27a0a733f3f..618d8e5486e 100644
--- a/release/scripts/ui/properties_particle.py
+++ b/release/scripts/ui/properties_particle.py
@@ -472,31 +472,31 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, bpy.types.Panel):
row = layout.row()
- row.prop(boids, "allow_flight")
- row.prop(boids, "allow_land")
- row.prop(boids, "allow_climb")
+ row.prop(boids, "use_flight")
+ row.prop(boids, "use_land")
+ row.prop(boids, "use_climb")
split = layout.split()
sub = split.column()
col = sub.column(align=True)
- col.active = boids.allow_flight
- col.prop(boids, "air_max_speed")
- col.prop(boids, "air_min_speed", slider=True)
- col.prop(boids, "air_max_acc", slider=True)
- col.prop(boids, "air_max_ave", slider=True)
+ col.active = boids.use_flight
+ col.prop(boids, "air_speed_max")
+ col.prop(boids, "air_speed_min", slider=True)
+ col.prop(boids, "air_acc_max", slider=True)
+ col.prop(boids, "air_ave_max", slider=True)
col.prop(boids, "air_personal_space")
row = col.row()
- row.active = (boids.allow_land or boids.allow_climb) and boids.allow_flight
- row.prop(boids, "landing_smoothness")
+ row.active = (boids.use_land or boids.allow_climb) and boids.allow_flight
+ row.prop(boids, "land_smooth")
sub = split.column()
col = sub.column(align=True)
- col.active = boids.allow_land or boids.allow_climb
- col.prop(boids, "land_max_speed")
+ col.active = boids.use_land or boids.allow_climb
+ col.prop(boids, "land_speed_max")
col.prop(boids, "land_jump_speed")
- col.prop(boids, "land_max_acc", slider=True)
- col.prop(boids, "land_max_ave", slider=True)
+ col.prop(boids, "land_acc_max", slider=True)
+ col.prop(boids, "land_ave_max", slider=True)
col.prop(boids, "land_personal_space")
col.prop(boids, "land_stick_force")
@@ -512,7 +512,7 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, bpy.types.Panel):
col = row.column()
col.label(text="Misc:")
- col.prop(boids, "banking", slider=True)
+ col.prop(boids, "bank", slider=True)
col.prop(boids, "height", slider=True)
if part.physics_type == 'KEYED' or part.physics_type == 'BOIDS' or part.physics_type == 'FLUID':
@@ -633,26 +633,26 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel, bpy.types.Panel):
if rule.type == 'GOAL':
row.prop(rule, "object")
row = layout.row()
- row.prop(rule, "predict")
+ row.prop(rule, "use_predict")
elif rule.type == 'AVOID':
row.prop(rule, "object")
row = layout.row()
- row.prop(rule, "predict")
+ row.prop(rule, "use_predict")
row.prop(rule, "fear_factor")
elif rule.type == 'FOLLOW_PATH':
row.label(text="Not yet functional.")
elif rule.type == 'AVOID_COLLISION':
- row.prop(rule, "boids")
- row.prop(rule, "deflectors")
+ row.prop(rule, "use_avoid")
+ row.prop(rule, "use_avoid_collision")
row.prop(rule, "look_ahead")
elif rule.type == 'FOLLOW_LEADER':
row.prop(rule, "object", text="")
row.prop(rule, "distance")
row = layout.row()
- row.prop(rule, "line")
+ row.prop(rule, "use_line")
sub = row.row()
sub.active = rule.line
- sub.prop(rule, "queue_size")
+ sub.prop(rule, "queue_count")
elif rule.type == 'AVERAGE_SPEED':
row.prop(rule, "speed", slider=True)
row.prop(rule, "wander", slider=True)
diff --git a/release/scripts/ui/properties_physics_fluid.py b/release/scripts/ui/properties_physics_fluid.py
index 1148a22bd95..35934ebfb32 100644
--- a/release/scripts/ui/properties_physics_fluid.py
+++ b/release/scripts/ui/properties_physics_fluid.py
@@ -100,7 +100,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel):
col.prop(fluid, "generate_speed_vectors")
col.prop(fluid, "reverse_frames")
- layout.prop(fluid, "path", text="")
+ layout.prop(fluid, "filepath", text="")
elif fluid.type == 'FLUID':
split = layout.split()
@@ -168,7 +168,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel):
col.prop(fluid, "floats")
col.prop(fluid, "show_tracer")
- layout.prop(fluid, "path", text="")
+ layout.prop(fluid, "filepath", text="")
elif fluid.type == 'CONTROL':
split = layout.split()