diff options
author | Thomas Dinges <blender@dingto.org> | 2009-07-25 14:42:23 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2009-07-25 14:42:23 +0400 |
commit | 5815cfd53b7ffcbcf123dfc3f99ed5b64dce0b6a (patch) | |
tree | 6c0e5ccc52e4ce8cfada75ff7e6426c747ef8de7 /release | |
parent | 020a34b9de7a8806c471700ca02b9cc013abc56d (diff) |
2.5 Smooth/Flat Shading:
* Added operators in Toolbar for Object Mode too. (Mesh only).
I think it should be there too, going into edit mode and select all just to change the shading of the whole mesh is not good. ;-)
Diffstat (limited to 'release')
-rw-r--r-- | release/ui/space_view3d_toolbar.py | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/release/ui/space_view3d_toolbar.py b/release/ui/space_view3d_toolbar.py index 0612439f7cf..7889827ee7b 100644 --- a/release/ui/space_view3d_toolbar.py +++ b/release/ui/space_view3d_toolbar.py @@ -28,6 +28,13 @@ class VIEW3D_PT_tools_objectmode(View3DPanel): col.itemO("object.duplicate") col.itemO("object.delete") + if context.active_object.type == 'MESH': + layout.itemL(text="Shading:") + + col = layout.column(align=True) + col.itemO("object.shade_smooth", text="Smooth") + col.itemO("object.shade_flat", text="Flat") + layout.itemL(text="Keyframes:") col = layout.column(align=True) |