diff options
author | William Reynish <william@reynish.com> | 2009-09-17 20:47:04 +0400 |
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committer | William Reynish <william@reynish.com> | 2009-09-17 20:47:04 +0400 |
commit | 613a034b45fd3025c15775300a887a1628d82000 (patch) | |
tree | fb7af92c8f4b5cae250a41d9a0ebffda02b34882 /release | |
parent | 91e5ac872e281c1bbf1719cc1ae5d29a8bf129ba (diff) |
-Added Loop Cut to toolbar
-Adjusted some UV Editor panels slightly
-Made a few nodes clearer. The Crop node was especially confusing.
Diffstat (limited to 'release')
-rw-r--r-- | release/ui/space_image.py | 24 | ||||
-rw-r--r-- | release/ui/space_view3d_toolbar.py | 2 |
2 files changed, 16 insertions, 10 deletions
diff --git a/release/ui/space_image.py b/release/ui/space_image.py index 02ebd864b8e..161e29194ed 100644 --- a/release/ui/space_image.py +++ b/release/ui/space_image.py @@ -314,13 +314,7 @@ class IMAGE_PT_game_properties(bpy.types.Panel): split = layout.split() col = split.column() - col.itemR(ima, "clamp_x") - col.itemR(ima, "clamp_y") - col.itemR(ima, "mapping", expand=True) - col.itemR(ima, "tiles") - - col = split.column() - + sub = col.column(align=True) sub.itemR(ima, "animated") @@ -329,11 +323,21 @@ class IMAGE_PT_game_properties(bpy.types.Panel): subsub.itemR(ima, "animation_start", text="Start") subsub.itemR(ima, "animation_end", text="End") subsub.itemR(ima, "animation_speed", text="Speed") - - sub = col.row(align=True) + + col.itemR(ima, "tiles") + sub = col.column(align=True) sub.active = ima.tiles or ima.animated sub.itemR(ima, "tiles_x", text="X") sub.itemR(ima, "tiles_y", text="Y") + + col = split.column() + col.itemL(text="Clamp:") + col.itemR(ima, "clamp_x", text="X") + col.itemR(ima, "clamp_y", text="Y") + col.itemS() + col.itemR(ima, "mapping", expand=True) + + class IMAGE_PT_view_properties(bpy.types.Panel): __space_type__ = 'IMAGE_EDITOR' @@ -368,7 +372,9 @@ class IMAGE_PT_view_properties(bpy.types.Panel): col.itemR(uvedit, "normalized_coordinates", text="Normalized") if show_uvedit: + col = layout.column() + col.itemL(text="UVs:") row = col.row() row.itemR(uvedit, "edge_draw_type", expand=True) diff --git a/release/ui/space_view3d_toolbar.py b/release/ui/space_view3d_toolbar.py index 4a5f2ae642c..cbea6466a85 100644 --- a/release/ui/space_view3d_toolbar.py +++ b/release/ui/space_view3d_toolbar.py @@ -67,8 +67,8 @@ class VIEW3D_PT_tools_meshedit(View3DPanel): col = layout.column(align=True) col.itemL(text="Modeling:") col.itemO("mesh.extrude") - col.itemO("mesh.extrude_repeat", text="Extrude Repeat") col.itemO("mesh.subdivide") + col.itemO("mesh.loopcut") col.itemO("mesh.spin") col.itemO("mesh.screw") col.itemO("mesh.merge") |