diff options
author | Robin Allen <roblovski@gmail.com> | 2009-08-17 22:37:58 +0400 |
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committer | Robin Allen <roblovski@gmail.com> | 2009-08-17 22:37:58 +0400 |
commit | 55b6230464a140c62ec4cea4e11a4a05c8910d13 (patch) | |
tree | 54c9b5dff1a1f20388275f9e450969406f2af864 /release | |
parent | 6aeb2f687ae1d41715351ef265a0e0a9af06121a (diff) |
Made texture nodes accessible in the interface.
* Exposed Tex.use_nodes, Tex.nodetree, MTex.which_output in RNA
* Added node controls to texture buttons (Use Nodes and Use Output)
* Made new texture outputs have unique names by default, though unique names still aren't required.
Note: The preview window in the texture buttons only takes which_output into account when in "material" mode, and in the material half of "both" mode; the plain texture display ignores the user's output choice.
This is because ED_preview_draw draws a Tex* and not an MTex* -- still some work to do here.
Diffstat (limited to 'release')
-rw-r--r-- | release/ui/buttons_texture.py | 192 |
1 files changed, 84 insertions, 108 deletions
diff --git a/release/ui/buttons_texture.py b/release/ui/buttons_texture.py index 51a90b2c9ee..a1b89bec0ce 100644 --- a/release/ui/buttons_texture.py +++ b/release/ui/buttons_texture.py @@ -7,7 +7,8 @@ class TextureButtonsPanel(bpy.types.Panel): __context__ = "texture" def poll(self, context): - return (context.texture and context.texture.type != 'NONE') + tex = context.texture + return (tex and (tex.type != 'NONE' or tex.use_nodes)) class TEXTURE_PT_preview(TextureButtonsPanel): __label__ = "Preview" @@ -31,7 +32,7 @@ class TEXTURE_PT_preview(TextureButtonsPanel): layout.template_preview(tex, parent=br) else: layout.template_preview(tex) - + class TEXTURE_PT_context_texture(TextureButtonsPanel): __show_header__ = False @@ -61,25 +62,62 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel): elif tex: split.template_ID(space, "pin_id") - if (not space.pin_id) and ( context.sculpt_object or \ - context.vertex_paint_object or \ - context.weight_paint_object or \ - context.texture_paint_object \ - ): + if (not space.pin_id) and ( + context.sculpt_object or + context.vertex_paint_object or + context.weight_paint_object or + context.texture_paint_object + ): split.itemR(space, "brush_texture", text="Brush", toggle=True) if tex: + layout.itemR(tex, "use_nodes") + split = layout.split(percentage=0.2) + + if tex.use_nodes: + slot = context.texture_slot + split.itemL(text="Output:") + split.itemR(slot, "output_node", text="") + + else: + split.itemL(text="Type:") + split.itemR(tex, "type", text="") + +class TEXTURE_PT_colors(TextureButtonsPanel): + __label__ = "Colors" + __default_closed__ = True + + def draw(self, context): + layout = self.layout + + tex = context.texture + + layout.itemR(tex, "use_color_ramp", text="Ramp") + if tex.use_color_ramp: + layout.template_color_ramp(tex.color_ramp, expand=True) + + split = layout.split() - split.itemL(text="Type:") - split.itemR(tex, "type", text="") + split.itemR(tex, "rgb_factor", text="Multiply RGB") -class TEXTURE_PT_mapping(TextureButtonsPanel): + col = split.column() + col.itemL(text="Adjust:") + col.itemR(tex, "brightness") + col.itemR(tex, "contrast") + +# Texture Slot Panels # + +class TextureSlotPanel(TextureButtonsPanel): + def poll(self, context): + return ( + context.texture_slot and + TextureButtonsPanel.poll(self, context) + ) + +class TEXTURE_PT_mapping(TextureSlotPanel): __label__ = "Mapping" - def poll(self, context): - return (context.texture_slot and context.texture and context.texture.type != 'NONE') - def draw(self, context): layout = self.layout @@ -150,12 +188,9 @@ class TEXTURE_PT_mapping(TextureButtonsPanel): row.column().itemR(tex, "offset") row.column().itemR(tex, "size") -class TEXTURE_PT_influence(TextureButtonsPanel): +class TEXTURE_PT_influence(TextureSlotPanel): __label__ = "Influence" - def poll(self, context): - return (context.texture_slot and context.texture and context.texture.type != 'NONE' and (not context.brush)) - def draw(self, context): layout = self.layout @@ -235,36 +270,16 @@ class TEXTURE_PT_influence(TextureButtonsPanel): if ma or wo: col.itemR(tex, "default_value", text="DVar", slider=True) -class TEXTURE_PT_colors(TextureButtonsPanel): - __label__ = "Colors" - __default_closed__ = True - - def draw(self, context): - layout = self.layout - - tex = context.texture - - layout.itemR(tex, "use_color_ramp", text="Ramp") - if tex.use_color_ramp: - layout.template_color_ramp(tex.color_ramp, expand=True) - - split = layout.split() - - split.itemR(tex, "rgb_factor", text="Multiply RGB") - - col = split.column() - col.itemL(text="Adjust:") - col.itemR(tex, "brightness") - col.itemR(tex, "contrast") - # Texture Type Panels # -class TEXTURE_PT_clouds(TextureButtonsPanel): - __label__ = "Clouds" - +class TextureTypePanel(TextureButtonsPanel): def poll(self, context): tex = context.texture - return (tex and tex.type == 'CLOUDS') + return (tex and tex.type == self.tex_type and not tex.use_nodes) + +class TEXTURE_PT_clouds(TextureTypePanel): + __label__ = "Clouds" + tex_type = 'CLOUDS' def draw(self, context): layout = self.layout @@ -281,12 +296,9 @@ class TEXTURE_PT_clouds(TextureButtonsPanel): flow.itemR(tex, "noise_depth", text="Depth") flow.itemR(tex, "nabla", text="Nabla") -class TEXTURE_PT_wood(TextureButtonsPanel): +class TEXTURE_PT_wood(TextureTypePanel): __label__ = "Wood" - - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'WOOD') + tex_type = 'WOOD' def draw(self, context): layout = self.layout @@ -308,13 +320,10 @@ class TEXTURE_PT_wood(TextureButtonsPanel): flow.itemR(tex, "turbulence") flow.itemR(tex, "nabla") -class TEXTURE_PT_marble(TextureButtonsPanel): +class TEXTURE_PT_marble(TextureTypePanel): __label__ = "Marble" + tex_type = 'MARBLE' - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'MARBLE') - def draw(self, context): layout = self.layout @@ -332,13 +341,10 @@ class TEXTURE_PT_marble(TextureButtonsPanel): flow.itemR(tex, "turbulence") flow.itemR(tex, "nabla") -class TEXTURE_PT_magic(TextureButtonsPanel): +class TEXTURE_PT_magic(TextureTypePanel): __label__ = "Magic" + tex_type = 'MAGIC' - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'MAGIC') - def draw(self, context): layout = self.layout @@ -348,13 +354,10 @@ class TEXTURE_PT_magic(TextureButtonsPanel): row.itemR(tex, "noise_depth", text="Depth") row.itemR(tex, "turbulence") -class TEXTURE_PT_blend(TextureButtonsPanel): +class TEXTURE_PT_blend(TextureTypePanel): __label__ = "Blend" + tex_type = 'BLEND' - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'BLEND') - def draw(self, context): layout = self.layout @@ -363,13 +366,10 @@ class TEXTURE_PT_blend(TextureButtonsPanel): layout.itemR(tex, "progression") layout.itemR(tex, "flip_axis") -class TEXTURE_PT_stucci(TextureButtonsPanel): +class TEXTURE_PT_stucci(TextureTypePanel): __label__ = "Stucci" + tex_type = 'STUCCI' - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'STUCCI') - def draw(self, context): layout = self.layout @@ -384,13 +384,10 @@ class TEXTURE_PT_stucci(TextureButtonsPanel): row.itemR(tex, "noise_size", text="Size") row.itemR(tex, "turbulence") -class TEXTURE_PT_image(TextureButtonsPanel): +class TEXTURE_PT_image(TextureTypePanel): __label__ = "Image" + tex_type = 'IMAGE' - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'IMAGE') - def draw(self, context): layout = self.layout @@ -398,14 +395,11 @@ class TEXTURE_PT_image(TextureButtonsPanel): layout.template_texture_image(tex) -class TEXTURE_PT_image_sampling(TextureButtonsPanel): +class TEXTURE_PT_image_sampling(TextureTypePanel): __label__ = "Image Sampling" __default_closed__ = True + tex_type = 'IMAGE' - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'IMAGE') - def draw(self, context): layout = self.layout @@ -449,14 +443,11 @@ class TEXTURE_PT_image_sampling(TextureButtonsPanel): else: col.itemR(tex, "filter_eccentricity", text="Eccentricity") -class TEXTURE_PT_image_mapping(TextureButtonsPanel): +class TEXTURE_PT_image_mapping(TextureTypePanel): __label__ = "Image Mapping" __default_closed__ = True + tex_type = 'IMAGE' - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'IMAGE') - def draw(self, context): layout = self.layout @@ -499,13 +490,10 @@ class TEXTURE_PT_image_mapping(TextureButtonsPanel): col.itemR(tex, "crop_max_x", text="X") col.itemR(tex, "crop_max_y", text="Y") -class TEXTURE_PT_plugin(TextureButtonsPanel): +class TEXTURE_PT_plugin(TextureTypePanel): __label__ = "Plugin" + tex_type = 'PLUGIN' - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'PLUGIN') - def draw(self, context): layout = self.layout @@ -513,13 +501,10 @@ class TEXTURE_PT_plugin(TextureButtonsPanel): layout.itemL(text="Nothing yet") -class TEXTURE_PT_envmap(TextureButtonsPanel): +class TEXTURE_PT_envmap(TextureTypePanel): __label__ = "Environment Map" + tex_type = 'ENVIRONMENT_MAP' - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'ENVIRONMENT_MAP') - def draw(self, context): layout = self.layout @@ -527,13 +512,10 @@ class TEXTURE_PT_envmap(TextureButtonsPanel): layout.itemL(text="Nothing yet") -class TEXTURE_PT_musgrave(TextureButtonsPanel): +class TEXTURE_PT_musgrave(TextureTypePanel): __label__ = "Musgrave" + tex_type = 'MUSGRAVE' - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'MUSGRAVE') - def draw(self, context): layout = self.layout @@ -563,12 +545,9 @@ class TEXTURE_PT_musgrave(TextureButtonsPanel): row.itemR(tex, "noise_size", text="Size") row.itemR(tex, "nabla") -class TEXTURE_PT_voronoi(TextureButtonsPanel): +class TEXTURE_PT_voronoi(TextureTypePanel): __label__ = "Voronoi" - - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'VORONOI') + tex_type = 'VORONOI' def draw(self, context): layout = self.layout @@ -600,13 +579,10 @@ class TEXTURE_PT_voronoi(TextureButtonsPanel): row.itemR(tex, "noise_size", text="Size") row.itemR(tex, "nabla") -class TEXTURE_PT_distortednoise(TextureButtonsPanel): +class TEXTURE_PT_distortednoise(TextureTypePanel): __label__ = "Distorted Noise" + tex_type = 'DISTORTED_NOISE' - def poll(self, context): - tex = context.texture - return (tex and tex.type == 'DISTORTED_NOISE') - def draw(self, context): layout = self.layout |