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authorThomas Dinges <blender@dingto.org>2011-11-07 18:34:56 +0400
committerThomas Dinges <blender@dingto.org>2011-11-07 18:34:56 +0400
commit5ebee683bd736ef80df939552bbe0d8e104b56df (patch)
tree9ba973a80459970df5d8edf0b89dc4b7ad9b31d2 /release
parent2b6e4f242230d99470ef70c7c00f1809a098d200 (diff)
2.6 UI:
* Minor tweaks after tomato merge, rest of Tomato UI code is excellent. :)
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/properties_object_constraint.py3
-rw-r--r--release/scripts/startup/bl_ui/properties_scene.py11
2 files changed, 2 insertions, 12 deletions
diff --git a/release/scripts/startup/bl_ui/properties_object_constraint.py b/release/scripts/startup/bl_ui/properties_object_constraint.py
index 4def354741e..c493124c5bb 100644
--- a/release/scripts/startup/bl_ui/properties_object_constraint.py
+++ b/release/scripts/startup/bl_ui/properties_object_constraint.py
@@ -761,8 +761,7 @@ class ConstraintButtonsPanel():
layout.prop(con, "track")
- row = layout.row()
- row.prop(con, "reference", expand=True)
+ layout.row().prop(con, "reference", expand=True)
layout.operator("clip.constraint_to_fcurve")
diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py
index 6e28c8b42f1..86880b9ddec 100644
--- a/release/scripts/startup/bl_ui/properties_scene.py
+++ b/release/scripts/startup/bl_ui/properties_scene.py
@@ -42,6 +42,7 @@ class SCENE_PT_scene(SceneButtonsPanel, Panel):
layout.prop(scene, "camera")
layout.prop(scene, "background_set", text="Background")
+ layout.prop(scene, "active_clip", text="Active Clip")
class SCENE_PT_audio(SceneButtonsPanel, Panel):
@@ -218,16 +219,6 @@ class SCENE_PT_simplify(SceneButtonsPanel, Panel):
col.prop(rd, "simplify_ao_sss", text="AO and SSS")
-class SCENE_PT_movie_clip(SceneButtonsPanel, Panel):
- bl_label = "Movie Clip"
-
- def draw(self, context):
- layout = self.layout
- scene = context.scene
-
- layout.prop(scene, "active_clip", text="Active Clip")
-
-
class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "scene"