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authorMartin Poirier <theeth@yahoo.com>2011-01-28 03:45:53 +0300
committerMartin Poirier <theeth@yahoo.com>2011-01-28 03:45:53 +0300
commit0b6c13093741e7bddd0968eaa8e7e518f90f55ba (patch)
treed27ed8aa0f964a3f96b500bb7d20463cadd51cf6 /release
parent185f77438567412f0d1061fa973696ee1edb9e2b (diff)
[#25783] Network rendering fails with windows paths
Potential fix. Absolute windows path weren't detected as absolute on linux.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/io/netrender/utils.py5
1 files changed, 4 insertions, 1 deletions
diff --git a/release/scripts/io/netrender/utils.py b/release/scripts/io/netrender/utils.py
index 065f3c72ed5..8cdb0230379 100644
--- a/release/scripts/io/netrender/utils.py
+++ b/release/scripts/io/netrender/utils.py
@@ -202,7 +202,10 @@ def hashData(data):
def prefixPath(prefix_directory, file_path, prefix_path, force = False):
- if os.path.isabs(file_path):
+ if (os.path.isabs(file_path) or
+ len(file_path) >= 3 and (file_path[1:3] == ":/" or file_path[1:3] == ":\\") or # Windows absolute path don't count as absolute on unix, have to handle them myself
+ file_path[0] == "/" or file_path[0] == "\\"): # and vice versa
+
# if an absolute path, make sure path exists, if it doesn't, use relative local path
full_path = file_path
if force or not os.path.exists(full_path):