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author | Antony Riakiotakis <kalast@gmail.com> | 2013-03-10 21:40:55 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2013-03-10 21:40:55 +0400 |
commit | 4760e002ddc3e93ecbf0861f535fe82d76dfa95b (patch) | |
tree | de8fccb717d98be6832f53c426c08056d7bb96c6 /release | |
parent | 98cafc953810a61c44ab37b8d27d7e12e83d0922 (diff) |
Texpaint refactor complete!
* Projection painting files reside in paint_image_proj.c
* 2d projection files reside in paint_image_2d.c
* Common operator/paint operation code resides in paint_image.c
All old code layout is out. Phew...Now we can at least concentrate on
each system separately when debugging this beast. We could even separate
the paint structs for 2d/projective more easily should we choose to do
so.
Diffstat (limited to 'release')
0 files changed, 0 insertions, 0 deletions