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authorSergey Sharybin <sergey.vfx@gmail.com>2011-09-27 13:09:52 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-09-27 13:09:52 +0400
commitdcccf3fc1f915d0c8a3f2f8763170b6ff9394b8a (patch)
tree32c7e44265499113a2e81e6149f58bd0d9013212 /release
parenta25c7f647e3050239d0c0ea35db37a3e48f84e4c (diff)
navmesh: solve bad level calls to edit mesh functions
Move navmesh operators from editors/object to editors/mesh
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/properties_data_modifier.py4
-rw-r--r--release/scripts/startup/bl_ui/properties_game.py2
2 files changed, 3 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index 98466b41c2e..d2d4c263d50 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -380,8 +380,8 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col.prop(md, "mirror_object", text="")
def NAVMESH(self, layout, ob, md):
- layout.operator("object.assign_navpolygon")
- layout.operator("object.assign_new_navpolygon")
+ layout.operator("mesh.assign_navpolygon")
+ layout.operator("mesh.assign_new_navpolygon")
def MULTIRES(self, layout, ob, md):
layout.row().prop(md, "subdivision_type", expand=True)
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py
index 8cb73d2449b..7650e7b6ee1 100644
--- a/release/scripts/startup/bl_ui/properties_game.py
+++ b/release/scripts/startup/bl_ui/properties_game.py
@@ -412,7 +412,7 @@ class SCENE_PT_game_navmesh(SceneButtonsPanel, bpy.types.Panel):
rd = context.scene.game_settings.recast_data
- layout.operator("object.create_navmesh", text='Build navigation mesh')
+ layout.operator("mesh.create_navmesh", text='Build navigation mesh')
col = layout.column()
col.label(text="Rasterization:")