diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-08-12 17:24:29 +0400 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-08-12 17:24:29 +0400 |
commit | 51fafdee0c650b991ba9bd65f488cfeba0339cdf (patch) | |
tree | faa795bd79a2b9fa0983885299010ac4a56177b5 /release | |
parent | ed564d7cb7f39853b2c79ac09cc9e010bd371576 (diff) |
Sequencer: overlay display type options
Before this overlay would happen only for defined rectangle area,
now it's possible to show current / reference frames only, which
makes it possible to do more real slit view involving even displaying
frames on different monitors.
Still some work need to be done to clean interface up and support
displaying color information for reference shot.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_sequencer.py | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py index 7b0715f4b41..45814205d9c 100644 --- a/release/scripts/startup/bl_ui/space_sequencer.py +++ b/release/scripts/startup/bl_ui/space_sequencer.py @@ -75,6 +75,9 @@ class SEQUENCER_HT_header(Header): row.prop(ed, "overlay_frame", text="") row.prop(ed, "overlay_lock", text="", icon='LOCKED') + row = layout.row() + row.prop(st, "overlay_type", text="") + row = layout.row(align=True) props = row.operator("render.opengl", text="", icon='RENDER_STILL') props.sequencer = True |