diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-11-01 09:07:15 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-11-01 09:07:15 +0400 |
commit | 53160bd508f1c5640258377c2941b1e624119a3d (patch) | |
tree | a67f8779d5bdf3858e7026698f7161fd8e039f20 /release | |
parent | dcb3a5cbf409372fa3b4dc1d074af2e42b5da5c9 (diff) |
minor edits to mesh operators
- Rename 'mesh.select_nth' operator menu item 'Every N Number of Verts' to 'Checker Deselect',
since its not just de-selecting verts (works on edges and faces too) and the term 'checker' gives a better description of the result.
- Rename 'mesh.select_by_number_vertices' to 'mesh.select_face_by_sides', since this is a face selection tool, which wasnt obvious from its name.
also remove dissolve by type menu since the option has been removed from the operator and was giving an error.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index d44213c199a..c5f54fc2eeb 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -571,7 +571,7 @@ class VIEW3D_MT_select_edit_mesh(Menu): layout.separator() layout.operator("mesh.select_random", text="Random") - layout.operator("mesh.select_nth", text="Every N Number of Verts") + layout.operator("mesh.select_nth") layout.operator("mesh.edges_select_sharp", text="Sharp Edges") layout.operator("mesh.faces_select_linked_flat", text="Linked Flat Faces") layout.operator("mesh.select_interior_faces", text="Interior Faces") @@ -579,7 +579,7 @@ class VIEW3D_MT_select_edit_mesh(Menu): layout.separator() - layout.operator("mesh.select_by_number_vertices", text="By Number of Verts") + layout.operator("mesh.select_face_by_sides") if context.scene.tool_settings.mesh_select_mode[2] is False: layout.operator("mesh.select_non_manifold", text="Non Manifold") layout.operator("mesh.select_loose_verts", text="Loose Verts/Edges") @@ -1941,10 +1941,6 @@ class VIEW3D_MT_edit_mesh_dissolve(Menu): layout.separator() - layout.operator_enum("mesh.dissolve", "type") - - layout.separator() - layout.operator("mesh.dissolve_limited") |