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authorCampbell Barton <ideasman42@gmail.com>2006-01-20 05:37:00 +0300
committerCampbell Barton <ideasman42@gmail.com>2006-01-20 05:37:00 +0300
commit78cbd04d12945ba2497b487de3c437c62396fc50 (patch)
tree1f007db861ec9eef097ac15165fea5b6137e6073 /release
parent0fcfd5bd4014c4cfcd51b3685dbd012c7dbf583b (diff)
renaming python script...
Diffstat (limited to 'release')
-rw-r--r--release/scripts/batch_name_edit.py131
1 files changed, 0 insertions, 131 deletions
diff --git a/release/scripts/batch_name_edit.py b/release/scripts/batch_name_edit.py
deleted file mode 100644
index 75d2294aa68..00000000000
--- a/release/scripts/batch_name_edit.py
+++ /dev/null
@@ -1,131 +0,0 @@
-#!BPY
-
-"""
-Name: 'Batch Object Name Edit'
-Blender: 232
-Group: 'Object'
-Tooltip: 'Apply the chosen rule to rename all selected objects at once.'
-"""
-
-__author__ = "Campbell Barton"
-__url__ = ("blender", "elysiun")
-__version__ = "1.0"
-
-__bpydoc__ = """\
-"Batch Object Name Edit" allows you to change multiple names of Blender
-objects at once. It provides options to define if you want to: replace text
-in the current names, truncate their beginnings or endings or prepend / append
-strings to them.
-
-Usage:
-
-Select the objects to be renamed and run this script from the Object->Scripts
-menu of the 3d View.
-"""
-
-
-# $Id$
-#
-# --------------------------------------------------------------------------
-# Batch Name Edit by Campbell Barton (AKA Ideasman)
-# --------------------------------------------------------------------------
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ***** END GPL LICENCE BLOCK *****
-# --------------------------------------------------------------------------
-
-from Blender import *
-
-def main():
- def new():
- newname = Draw.PupStrInput('Name: ', '', 32)
- if newname == None: return
- Window.WaitCursor(1)
- for ob in Object.GetSelected():
- ob.name = newname
-
- def replace():
- replace = Draw.PupStrInput('Replace: ', '', 32)
- if replace == None: return
- with = Draw.PupStrInput('With: ', '', 32)
- if with == None: return
- Window.WaitCursor(1)
- for ob in Object.GetSelected():
- ob.name = ob.name.replace(replace, with)
-
- # Use pythons replace, its better.
- '''
- if replace in ob.name:
- chIdx = ob.name.index(replace)
-
- # Remove the offending word and replace it with - 'with'
- ob.name = ob.name[ :chIdx] + with + ob.name[chIdx + len(replace):]
- '''
-
-
- def prefix():
- prefix = Draw.PupStrInput('prefix: ', '', 32)
-
- if prefix == None: return
- Window.WaitCursor(1)
- for ob in Object.GetSelected():
- ob.name = prefix + ob.name
-
-
- def suffix():
- suffix = Draw.PupStrInput('Suffix: ', '', 32)
- if suffix == None: return
- Window.WaitCursor(1)
- for ob in Object.GetSelected():
- ob.name = ob.name + suffix
-
- def truncate_start():
- truncate = Draw.PupIntInput('Truncate Start: ', 0, 0, 31)
- if truncate != None:
- Window.WaitCursor(1)
- for ob in Object.GetSelected():
- ob.name = ob.name[truncate: ]
-
- def truncate_end():
- truncate = Draw.PupIntInput('Truncate End: ', 0, 0, 31)
- if truncate == None: return
- Window.WaitCursor(1)
- for ob in Object.GetSelected():
- ob.name = ob.name[ :-truncate]
-
-
- name = "Selected Object Names%t|New Name|Replace Text|Add Prefix|Add Suffix|Truncate Start|Truncate End"
- result = Draw.PupMenu(name)
-
- if result == -1:
- pass
- elif result == 1:
- new()
- elif result == 2:
- replace()
- elif result == 3:
- prefix()
- elif result == 4:
- suffix()
- elif result == 5:
- truncate_start()
- elif result == 6:
- truncate_end()
-
- Window.WaitCursor(0)
-
-main()