diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-01-04 21:20:08 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-01-04 21:20:08 +0400 |
commit | cd84a43334f59d9ff613a240467bbec5c882b7da (patch) | |
tree | 3029252a961de0257785fbf2387be1fc874d6ff4 /release | |
parent | 829216325de89ec156885ec7b8d2783c645e49a2 (diff) |
Camera tracking: added depth object to Follow Track constraint
If this object is defined, object with Follow Track constraint would be
projected into surface of this depth object.
If object is not set or there's no projection onto it, projection plane
calculated based on original object position would be used.
This allows to make cheap facial mocap.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_object_constraint.py | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_object_constraint.py b/release/scripts/startup/bl_ui/properties_object_constraint.py index cf66baa03c4..57adfa1fa20 100644 --- a/release/scripts/startup/bl_ui/properties_object_constraint.py +++ b/release/scripts/startup/bl_ui/properties_object_constraint.py @@ -778,6 +778,10 @@ class ConstraintButtonsPanel(): layout.prop(con, "camera") + row = layout.row() + row.active = not con.use_3d_position + row.prop(con, "depth_object") + layout.operator("clip.constraint_to_fcurve") def CAMERA_SOLVER(self, context, layout, con): |