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authorCampbell Barton <ideasman42@gmail.com>2011-05-14 21:50:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-05-14 21:50:33 +0400
commite7db08056524016cc86705afd18dfd8279730069 (patch)
tree46731e8d1d3630c8d33df64745966082ecc2325f /release
parent93bc463f6d070574edf8234dc516506731a707a3 (diff)
option to have the view controls apply to the camera view (and camera object).
- follow rotate/pan/zoom/dolly operators. - auto-depth preference works. - smooth view navigation supported. - view selected, all & numpad operator work too. TODO - deal with camera transform locked axis - find a way to move/zoom the frame while the camera is locked (if it turns out to be a problem).
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py3
1 files changed, 3 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 7d31bc39b0a..e6ce1d4c179 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2024,6 +2024,9 @@ class VIEW3D_PT_view3d_properties(bpy.types.Panel):
elif not view.lock_object:
col.prop(view, "lock_cursor", text="Lock to Cursor")
+ col = layout.column()
+ col.prop(view, "lock_camera")
+
col = layout.column(align=True)
col.label(text="Clip:")
col.prop(view, "clip_start", text="Start")