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author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-07-14 11:20:40 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-08-12 05:10:17 +0400 |
commit | 846ec6e00ce9b959d0813ea3530186ab9ecdfb94 (patch) | |
tree | d6a28a9efd43e1fcb1374ef8c5575ed685cae91b /release | |
parent | 60cdf97c3d9ce6cd1b65aa2faa9bfb33a284a9ef (diff) |
Added new Output Line Style shader node for defining a node-based line material.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 14680ae8e07..c222397bf7a 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -175,6 +175,7 @@ shader_node_categories = [ NodeItem("ShaderNodeOutputMaterial"), NodeItem("ShaderNodeOutputLamp"), NodeItem("ShaderNodeOutputWorld"), + NodeItem("ShaderNodeOutputLineStyle"), NodeItem("NodeGroupOutput", poll=group_input_output_item_poll), ]), ShaderNewNodeCategory("SH_NEW_SHADER", "Shader", items=[ |