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authorCampbell Barton <ideasman42@gmail.com>2014-06-13 19:38:57 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-06-13 19:43:25 +0400
commit5861e528d64906325632a490b1682f696abd3ebc (patch)
tree770ba82c6912d0db05166a6a31a5698a8ad585ee /release
parentcb7915fc606846601ef43fc8804735006bbc0b31 (diff)
New Editmesh Tool: Extend Vertex, (Alt+D) D512
Helps to easily add details to existing edges. Similar to the rip tool it depends on cursor location to choose the edge to extend along.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 3db489eb305..8d7bf0b4a18 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2160,6 +2160,7 @@ class VIEW3D_MT_edit_mesh_vertices(Menu):
layout.operator("mesh.merge")
layout.operator("mesh.rip_move")
layout.operator("mesh.rip_move_fill")
+ layout.operator("mesh.rip_edge_move")
layout.operator("mesh.split")
layout.operator_menu_enum("mesh.separate", "type")
layout.operator("mesh.vert_connect", text="Connect")