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author | Campbell Barton <ideasman42@gmail.com> | 2012-10-14 08:42:11 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-14 08:42:11 +0400 |
commit | 643f331cb5557086289d70adad28157ac9cea237 (patch) | |
tree | 10f9e9ce5a31f1505e404b4fbd01bcc7f3222d5c /release | |
parent | 64b187a92838004d967f716f8ede7526d9e6608f (diff) |
Rip-fill mesh tool (option for rip operator)
Alt+V will fill the area inbetween the ripped faces - a bit like extrude.
faces are flipped to match existing geometry and customdata (uv, vcols etc) is copied from surrounding geometry too.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 1d09f0e045d..e7ad1c5ff37 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -1778,6 +1778,7 @@ class VIEW3D_MT_edit_mesh_vertices(Menu): layout.operator("mesh.merge") layout.operator("mesh.rip_move") + layout.operator("mesh.rip_move_fill") layout.operator("mesh.split") layout.operator_menu_enum("mesh.separate", "type") layout.operator("mesh.vert_connect") |