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authorCampbell Barton <ideasman42@gmail.com>2012-04-24 05:04:37 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-24 05:04:37 +0400
commit6f1019e8698ad4f62795dc13439e38f80abd5f96 (patch)
tree088ace882c33fe322c3c9615edc5dec07fc3e0af /release
parentc1c022342cd2fb526f1dfb79ab1d7f5324e90d4e (diff)
add inset and bridge to mesh specials menu (along side bevel) + typo fix.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py2
1 files changed, 2 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 6c152c7cd43..31ef6b79be3 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1607,7 +1607,9 @@ class VIEW3D_MT_edit_mesh_specials(Menu):
layout.operator("mesh.select_all", text="Select Inverse").action = 'INVERT'
layout.operator("mesh.flip_normals")
layout.operator("mesh.vertices_smooth", text="Smooth")
+ layout.operator("mesh.inset")
layout.operator("mesh.bevel", text="Bevel")
+ layout.operator("mesh.bridge_edge_loops")
layout.operator("mesh.faces_shade_smooth")
layout.operator("mesh.faces_shade_flat")
layout.operator("mesh.blend_from_shape")