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authorJoshua Leung <aligorith@gmail.com>2012-10-11 12:26:49 +0400
committerJoshua Leung <aligorith@gmail.com>2012-10-11 12:26:49 +0400
commitd876e4876f45b9358e007108525756ba6cae5d2c (patch)
tree52422ba132c7c1983a107f12299a82c1d755c131 /release
parent0bf1a16203f5ad523a54666b78604fdcdffc8b9e (diff)
Limit Distance Constraint - jpbouza Feature Request
The Limit Distance constraint is now allowed to use the owner/target space settings. Previously this wasn't exposed it didn't seem sensible/useful. However, this can be useful when dealing with dependencies between bones and the armature gets scaled. Usage notes: - It is advised to select the same space for both owner and target, otherwise the comparisons are meaningless
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/properties_object_constraint.py2
1 files changed, 2 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_object_constraint.py b/release/scripts/startup/bl_ui/properties_object_constraint.py
index fba7bd8712a..1eac232de88 100644
--- a/release/scripts/startup/bl_ui/properties_object_constraint.py
+++ b/release/scripts/startup/bl_ui/properties_object_constraint.py
@@ -485,6 +485,8 @@ class ConstraintButtonsPanel():
row.prop(con, "use_transform_limit")
row.label()
+ self.space_template(layout, con)
+
def STRETCH_TO(self, context, layout, con):
self.target_template(layout, con)