diff options
author | Joshua Leung <aligorith@gmail.com> | 2011-01-11 14:09:37 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2011-01-11 14:09:37 +0300 |
commit | 7225efeba04541c30430cced9c24da3b73a2e8da (patch) | |
tree | 290fdd6d457884a16bbebae04c639d6e9dabc9bc /release | |
parent | 8d385404ab0aefd38190f1e6844240c4eb5b267d (diff) |
- Added operator to clear all transforms from Pose Bones. This makes
it easier to reset a rig to its default pose again
- Refactored clear pose operators to separate out the common parts,
and made sure that they all had descriptions
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/ui/space_view3d.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py index 1c5a3351740..eafb46b133d 100644 --- a/release/scripts/ui/space_view3d.py +++ b/release/scripts/ui/space_view3d.py @@ -1227,7 +1227,7 @@ class VIEW3D_MT_pose_transform(bpy.types.Menu): def draw(self, context): layout = self.layout - layout.label(text="User Transform") + layout.operator("pose.transforms_clear", text="All") layout.operator("pose.loc_clear", text="Location") layout.operator("pose.rot_clear", text="Rotation") |