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author | Clément Foucault <foucault.clem@gmail.com> | 2019-01-29 22:33:51 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-01-29 22:34:37 +0300 |
commit | 1a61c209a0ff7c7b10a3b9bd00cb125fd5e21de6 (patch) | |
tree | 7e2d3a9caeaaec06b940ba6a6bb674f4c38747a9 /release | |
parent | 43150b02a0067a7bc5c1e39797815cd2d907be8f (diff) |
Workbench: Make Material transparency part of the rgba color picker
It is only used for solid mode for now but could be used by eevee in the
future.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_material.py | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py index ae1cc12ba50..8d7e7ac266d 100644 --- a/release/scripts/startup/bl_ui/properties_material.py +++ b/release/scripts/startup/bl_ui/properties_material.py @@ -258,7 +258,6 @@ class MATERIAL_PT_viewport(MaterialButtonsPanel, Panel): col.prop(mat, "diffuse_color", text="Color") col.prop(mat, "metallic") col.prop(mat, "roughness") - col.prop(mat, "transparency") def draw(self, context): self.draw_shared(self, context.material) |