diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-10-19 09:05:38 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-19 09:05:38 +0300 |
commit | 42dbae5d28b182684026a8791354819b0da907fc (patch) | |
tree | 53e4d8a0a5d3296114fd0ba6308f413736839e15 /release | |
parent | 947bc017aa51493e0f3c52bfaa8d406dae6241ec (diff) | |
parent | 7bf7b8af398b9ad3245ac52af4a8f7f91820a8eb (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 47cea5f4b88..0fd2e5296e4 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -1178,11 +1178,7 @@ class VIEW3D_MT_angle_control(Menu): layout.prop(tex_slot, "use_random", text="Random") -# ********** Add menu ********** - # XXX: INFO_MT_ names used to keep backwards compatibility (Add-ons etc. that hook into the menu) - - class INFO_MT_mesh_add(Menu): bl_idname = "INFO_MT_mesh_add" bl_label = "Mesh" @@ -1830,7 +1826,6 @@ class VIEW3D_MT_object_game(Menu): layout.operator("object.game_property_clear") -# ********** Brush menu ********** class VIEW3D_MT_brush(Menu): bl_label = "Brush" @@ -1901,7 +1896,6 @@ class VIEW3D_MT_brush_paint_modes(Menu): layout.prop(brush, "use_paint_image", text="Texture Paint") -# ********** Vertex paint menu ********** class VIEW3D_MT_paint_vertex(Menu): bl_label = "Paint" @@ -1977,8 +1971,6 @@ class VIEW3D_MT_vertex_group(Menu): layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True -# ********** Weight paint menu ********** - class VIEW3D_MT_paint_weight(Menu): bl_label = "Weights" @@ -2021,9 +2013,6 @@ class VIEW3D_MT_paint_weight(Menu): layout.operator("paint.weight_set") -# ********** Sculpt menu ********** - - class VIEW3D_MT_sculpt(Menu): bl_label = "Sculpt" @@ -2095,9 +2084,6 @@ class VIEW3D_MT_hide_mask(Menu): props = layout.operator("paint.mask_lasso_gesture", text="Lasso Mask") -# ********** Particle menu ********** - - class VIEW3D_MT_particle(Menu): bl_label = "Particle" @@ -2185,9 +2171,6 @@ class VIEW3D_MT_particle_showhide(ShowHideMenu, Menu): _operator_name = "particle" -# ********** Pose Menu ********** - - class VIEW3D_MT_pose(Menu): bl_label = "Pose" |