diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2017-10-27 23:48:53 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-10-27 23:49:15 +0300 |
commit | 6e0ec8868d5208d9b886c6023c2c63dec5f7171f (patch) | |
tree | 43953ffe44271655de963ae3d014513515439b33 /release | |
parent | acdf76668aa189d7d9b729b95669269513615ffe (diff) |
Eevee: Unlock volumetric shader nodes.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index a2bceef7dab..45a9db8f951 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -169,13 +169,6 @@ def object_eevee_cycles_shader_nodes_poll(context): eevee_cycles_shader_nodes_poll(context)) -# Until volume shader on objects are supported in eevee. -def volume_shader_nodes_poll(context): - return (cycles_shader_nodes_poll(context) or - (eevee_shader_nodes_poll(context) and - world_shader_nodes_poll(context))) - - # All standard node categories currently used in nodes. shader_node_categories = [ @@ -276,8 +269,8 @@ shader_node_categories = [ NodeItem("ShaderNodeBackground", poll=world_shader_nodes_poll), NodeItem("ShaderNodeAmbientOcclusion", poll=object_cycles_shader_nodes_poll), NodeItem("ShaderNodeHoldout", poll=object_cycles_shader_nodes_poll), - NodeItem("ShaderNodeVolumeAbsorption", poll=volume_shader_nodes_poll), - NodeItem("ShaderNodeVolumeScatter", poll=volume_shader_nodes_poll), + NodeItem("ShaderNodeVolumeAbsorption", poll=eevee_cycles_shader_nodes_poll), + NodeItem("ShaderNodeVolumeScatter", poll=eevee_cycles_shader_nodes_poll), NodeItem("ShaderNodeEeveeSpecular", poll=object_eevee_shader_nodes_poll), ]), ShaderNewNodeCategory("SH_NEW_TEXTURE", "Texture", items=[ |