diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-10-16 22:59:09 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-10-16 22:59:13 +0300 |
commit | 73ca54283cb5e0367eb07556acf07fda7bb0fad1 (patch) | |
tree | f2942ded57b30ed321d76c660f2dcfaa1ef4cef0 /release | |
parent | d3e7a737de01e7b1bdf569388c598fdf61e44f3b (diff) |
Fixup for recent workspace changes: Python files
I wrongly changed some of these files via sed, and apparently overdid
it in some false positives.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render_layer.py | 1 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/properties_scene.py | 7 |
2 files changed, 4 insertions, 4 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py index 99776723fd9..fa80d8dfd45 100644 --- a/release/scripts/startup/bl_ui/properties_render_layer.py +++ b/release/scripts/startup/bl_ui/properties_render_layer.py @@ -54,6 +54,7 @@ class RENDERLAYER_PT_layers(RenderLayerButtonsPanel, Panel): layout = self.layout scene = context.scene + rd = scene.render view_render = scene.view_render if view_render.engine == 'BLENDER_GAME': diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py index a143433a28e..3356222fb1f 100644 --- a/release/scripts/startup/bl_ui/properties_scene.py +++ b/release/scripts/startup/bl_ui/properties_scene.py @@ -332,8 +332,7 @@ class SCENE_PT_rigid_body_world(SceneButtonsPanel, Panel): @classmethod def poll(cls, context): scene = context.scene - rd = scene.render - return scene and (view_render.engine in cls.COMPAT_ENGINES) + return scene and (scene.view_render.engine in cls.COMPAT_ENGINES) def draw_header(self, context): scene = context.scene @@ -412,13 +411,13 @@ class SCENE_PT_simplify(SceneButtonsPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} def draw_header(self, context): - view_render = context.scene.view_render + rd = context.scene.render self.layout.prop(rd, "use_simplify", text="") def draw(self, context): layout = self.layout - view_render = context.scene.view_render + rd = context.scene.render layout.active = rd.use_simplify |